GL.
My compile command is "gcc -c "
My linkcommand is "gcc -o -lglut32 -lglu32
-lopengl32"
Am I missing something simple?
Thanks for any help you can provide
Paul
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Paul Sargent
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Thanks for the sample app Andre, that compiled fine. That showed me it
wasn't a system issue, so resolved to dig a bit more. I've made some headway
although I'm not sure I understand it.
Basically it seems to boil down to the order that I'm including header files
in my source files.
I'm using th
On Tue, Mar 18, 2003 at 11:42:01AM -0500, Igor Pechtchanski wrote:
> Here's your culprit:
Snip, snip It's gone.
Thanks
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