Larry Hall (Cygwin) wrote:
>
> From the information you've given, it sounds to me like the code is
> suspect. I'd start by getting this to work as it should with portability
> in mind. The fact that it works on one system/compiler/whatever is not
> an indication that the code is correct. Elim
ok, i will start looking at all the opengl code and seeing where the problem
might be. thanks for the advice.
dave
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dvmorris wrote:
>
> I finally managed to get this c++ program compiled on cygwin, and when I
> start it up, the interface (done in fltk) works great, but the opengl
> display window is frozen. It only shows the last frame from the openGL
> buffer on the machine. if i open
I finally managed to get this c++ program compiled on cygwin, and when I
start it up, the interface (done in fltk) works great, but the opengl
display window is frozen. It only shows the last frame from the openGL
buffer on the machine. if i open another opengl program, display something,
then go
I am trying to compile a linux program on cygwin, and I'm getting the
following error:
undefined reference to `std::basic_string,
std::allocator >::c_str() const'
along with about a million other errors that look pretty similar.
I guess my real problem is that I have no clue how to troubleshoot
Does anyone know anything about libarcball? I am trying to compile a linux
program on cygwin, and I get an error saying a file libarcball.a is
incompatible, and then it says "cannot find -larcball".
I can't seem to find any documentation on it anywhere, and I don't really
know who to ask for help
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