Re: [Computer-go] dealing with multiple local optima

2017-02-28 Thread Cyris Sargon
On Mon, Feb 27, 2017 at 8:05 AM, Erik van der Werf wrote: > On Mon, Feb 27, 2017 at 4:30 PM, Darren Cook wrote: > >> > But those video games have a very simple optimal policy. Consider Super >> Mario: >> > if you see an enemy, step on it; if you see a whole, jump over it; if >> you see a >> > pi

Re: [Computer-go] agz -- meditations

2017-10-19 Thread Cyris Sargon
Sure, both hardware and software / algorithms are needed... but which gets you the bigger ROI? { Just a rhetorical question, I know it is not linear and not a simple question... but in general, I can see David Silver's (& Richard Lorentz / Demis Hassabis' counter) point }. May you live in sente,