On Feb 16, 2009, at 12:03 AM, Markus Enzenberger > wrote:
Unfortunately, I am leaving the team in a few weeks, and it is
unclear how much I can contribute after that. Martin is usually too
busy for doing maintainer work and at the moment there is only
funding for a few months for a new pr
On Mon, Feb 16, 2009 at 9:57 AM, Jason House wrote:
>
> I took a serious look at Fuego a few months back. The code appeared to use
> modern C++ libraries, but also showed its age/lineage. If I remember right,
> the Fuego source comes with 3 projects that all depend on each other. I
> didn't check
Jason House wrote:
I went back to take another look and here are some of the things I'm
noticing immediately:
* There's both a go and gouct directory. They share many of the
same file names (after removing the path-dependent name mangling
such as GoBoard.cpp and GoUctBoard.cpp)
See attached a copy of the .sgf. It was played private on KGS so you
can't get it there directly. One of the admins cloned it and I saved
it off locally.
I changed the result to be B+4.5 instead of W+2.5.
On Sat, Feb 14, 2009 at 2:18 PM, Bob Hearn wrote:
> Many Faces won its match today again
An amateur 5D also beat Mogo with 3 handicap. I would love to see more
serious games between top programs and roughly evenly matched human
opponents.
On Sun, Feb 15, 2009 at 8:08 AM, "Ingo Althöfer" <3-hirn-ver...@gmx.de> wrote:
> Hello,
>
> During the last week (February 10 - 13, 2009)
> there w
Does Fuego make use of multiple cores? Does it require some switch setting to
do so?
How do I control the time used by Fuego?
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/