> It's only a matter of time before MoGo becomes self-aware and destroys us
> all. ;)
By the way, during the IAGO 2008 (meeting between mogo and Catalin Taranu),
a very angry guy came during the preliminary games against amateur players
and shouted that we were "mixing war and art", and plenty
o
Probably John Connor.
Olivier Teytaud wrote:
It's only a matter of time before MoGo becomes self-aware and destroys us
all. ;)
By the way, during the IAGO 2008 (meeting between mogo and Catalin Taranu),
a very angry guy came during the preliminary games against amateur players
and shouted t
On Wed, 2008-11-26 at 10:10 +0100, Olivier Teytaud wrote:
> y the way, during the IAGO 2008 (meeting between mogo and Catalin
> Taranu),
> a very angry guy came during the preliminary games against amateur
> players
> and shouted that we were "mixing war and art", and plenty
> of other strange opin
Traffic to my site and igowin downloads jumped 20% yesterday, so the show did
generate some interest in go.
David
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:computer-go-
> [EMAIL PROTECTED] On Behalf Of grok
> Sent: Tuesday, November 25, 2008 4:19 PM
> To: computer-go
> Sub
> From: David Fotland <[EMAIL PROTECTED]>
> Traffic to my site and igowin downloads jumped 20% yesterday, so the [Sarah
> Conner] show did
> generate some interest in go.
That's impressive, especially considering the fairly long search path between
"Go" and "igowin".
__
> Traffic to my site and igowin downloads jumped 20% yesterday, so the
[Sarah Conner] show did> generate some interest in go.
Nice to hear. I just hope that these new players aren't thinking that Go is
going to come up with the next killer AI and actually take some interest in
the game. :)
Eric D
On Nov 26, 2008, at 9:44 AM, Eric Dunham wrote:
I just hope that these new players aren't thinking that Go is going
to come up with the next killer AI and actually take some interest
in the game. :)
And let's hope they can do better than the terminator, and not play
every stone in contac
I can't tell (from watching in non-HD) whether the stones were placed on the intersections or on the squares (like Othello/Reversi), but I'm assuming they also
got that wrong.
Bob Hearn wrote:
On Nov 26, 2008, at 9:44 AM, Eric Dunham wrote:
I just hope that these new players aren't thinking
>
>That's impressive, especially considering the fairly long search path between
>"Go" and "igowin".
It happens. One day recently I was idling at boardspace.net, when
in the course a few minutes the site was overrun by about 30 guests,
all speaking German and wanting to play Hex. It turned ou
Speaking of hex ... I really think it would be a nice intermediary game before
tackling the complexity of go. Do you know of any good community (and protocol
equivalent to GTP) where i could start to look for submitting a bot ?
> Date: Wed, 26 Nov 2008 11:04:07 -0800
> To: computer-go@computer-
I would start here: http://www.cs.ualberta.ca/~hayward/hex/
Denis fidaali wrote:
Speaking of hex ... I really think it would be a nice intermediary game
before tackling the complexity of go. Do you know of any good community
(and protocol equivalent to GTP) where i could start to look for
s
At 01:31 PM 11/26/2008, Denis fidaali wrote:
>Speaking of hex ... I really think it would be a nice intermediary game before
>tackling the complexity of go. Do you know of any good community (and protocol
>equivalent to GTP) where i could start to look for submitting a bot ?
There are a couple o
The Hex Wiki at http://www.hexwiki.org/index.php?title=Computer_Hex appears to contain some incorrect/dated information (Six is no longer the strongest). Here
is another resource:
http://www.cs.ualberta.ca/~hayward/papers/rptBeijing.pdf
Dave Dyer wrote:
At 01:31 PM 11/26/2008, Denis fidaali
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