> -Original Message-
> From: Cenny Wenner <[EMAIL PROTECTED]>
> To: computer-go
> Sent: Wed, 19 Sep 2007 11:31 am
> Subject: Re: [computer-go] Re: Most common 3x3 patterns
>
> > On 9/19/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > I
Cenny Wenner wrote:
>Care to elaborate on what you mean by scores here and how they are
>similar to the 9x9 equivalence?
I guess Dave is using Bradley Terry scores. This idea was introduced by
Rémi Coulom in
"Computing Elo Ratings of Move Patterns in the Game of Go" The paper is
available on t
puter-go@computer-go.org
> Sent: Tue, 18 Sep 2007 11:20 pm
> Subject: Re: [computer-go] Re: Most common 3x3 patterns
>
>
>
> >-Original Message-
> >From: Jason House <[EMAIL PROTECTED]>
> >To: computer-go
> >Sent: Tue, 18 Sep 2007 7:37 pm
>
Original Message-
From: [EMAIL PROTECTED]
To: computer-go@computer-go.org
Sent: Tue, 18 Sep 2007 11:20 pm
Subject: Re: [computer-go] Re: Most common 3x3 patterns
>-Original Message-
>From: Jason House <[EMAIL PROTECTED]>
>To: computer-go
>Sent: Tue, 18 Sep 2007
>-Original Message-
>From: Jason House <[EMAIL PROTECTED]>
>To: computer-go
>Sent: Tue, 18 Sep 2007 7:37 pm
>Subject: Re: [computer-go] Re: Most common 3x3 patterns
>
>
>[EMAIL PROTECTED] wrote:?
>> I have a set of 3x3 patterns trained on a subset
[EMAIL PROTECTED] wrote:
I have a set of 3x3 patterns trained on a subset of the ~20K games in
the NNGS file that's floating about. I use them in my heavy MC
playouts and also for move prioritization in progressive widening. I
think they are very useful, up to a point.
- Dave Hillis
Are you
I have a set of 3x3 patterns trained on a subset of the?~20K games in the NNGS
file that's floating about. I use them in my heavy MC playouts and also for
move prioritization in progressive widening. I think they are very useful, up
to a point.
- Dave Hillis
___