Re: [computer-go] Experimentation (was: Really basic question)

2009-07-07 Thread Don Dailey
On Tue, Jul 7, 2009 at 6:31 AM, Christian Nentwich < christ...@modeltwozero.com> wrote: > > >The problem I think is to find a good tradeoff between heavyness and > speed. In my test with Valkyria vs Fuego, Valkyria is superior when the > number of playouts are the same. But >Fuego can play 5 times

RE: [computer-go] Experimentation (was: Really basic question)

2009-07-07 Thread David Fotland
Experiments with equal playouts are much easier to control to get accurate results. David > > What is the motivation in this? I cannot conceive of any good reason for > running an experiment this way, so I would be interested in opinions. It > seems to me that making algorithms heavier and the