[computer-go] Re: unconditional life and death

2007-12-13 Thread Dave Dyer
There's a sort of hierarchy of life-and-death methods, for which Benson's algorithm is the base. My status database is next above that, but it is actually a lookup table based on a problem solver, such as Wolfs or mine. The unique thing about the database is that it could be "dropped in" to a

Re: [computer-go] Re: unconditional life and death

2007-12-13 Thread terry mcintyre
e Dyer <[EMAIL PROTECTED]> To: computer-go ; computer-go Sent: Thursday, December 13, 2007 2:03:33 PM Subject: [computer-go] Re: unconditional life and death The standard one is Benson's algorithm http://senseis.xmp.net/?BensonsAlgorithm The standard caveat is that this algorithm a

[computer-go] Re: unconditional life and death

2007-12-13 Thread Dave Dyer
> >The standard one is Benson's algorithm >http://senseis.xmp.net/?BensonsAlgorithm The standard caveat is that this algorithm alone is very weak - it typically applies to zero stones on a position played out using Japanese rules. But you have to start s

[computer-go] Re: unconditional life and death

2007-12-13 Thread Dave Dyer
> >The standard one is Benson's algorithm >http://senseis.xmp.net/?BensonsAlgorithm The standard caveat is that this algorithm alone is very weak - it typically applies to zero stones on a position played out using Japanese rules. But you have to start s