Re: [computer-go] Re: One-sided 2-inch Rules

2008-11-18 Thread Michael Williams
I don't think that would be effective because you've completely changed the rules and hence the tactics of the game. Claus Reinke wrote: one of the basic problems of go newbies is their tendency to place the next stone near to the latest stone of the opponent. Sometimes this is called the "2-i

[computer-go] Re: One-sided 2-inch Rules

2008-11-18 Thread Claus Reinke
> one of the basic problems of go newbies > is their tendency to place the next stone > near to the latest stone of the opponent. > Sometimes this is called the "2-inch heuristic > of beginners". How about going the other way, forcing Monte-Carlo simulations onto a coarser grid in the hope of quic