Dave,
I have been in computer chess for years and this is a common problem.
One computer chess team I know of uses over 50,000 games to test most
of their improvements, simply because this number is required in order
to have even a reasonable certainty that something good happened or
didn't h
Here's a chance to share an amusing and illustrative anecdote.
I was working on optimizing "Goodbot", a program that plays Tantrix,
and because of the nature of the game, the only way to really qualify
an improvement is to run many test games against a standard opponent.
At one point, I was mak
Here's a chance to share an amusing and illustrative anecdote.
I was working on optimizing "Goodbot", a program that plays Tantrix,
and because of the nature of the game, the only way to really qualify
an improvement is to run many test games against a standard opponent.
At one point, I was mak