Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-20 Thread Gunnar Farnebäck
Christoph Birk wrote: On Thu, 14 Feb 2008, Gunnar Farnebäck wrote: Interesting. If I do the same with MonteGNU's fuseki database, which is based on online learning from own CGOS games, and cut off at 200 samples I get: E5 8101 | C3 2950 | | G5 1798 | | | G3 1145 (A) And the resul

Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-19 Thread Christoph Birk
On Thu, 14 Feb 2008, Gunnar Farnebäck wrote: Interesting. If I do the same with MonteGNU's fuseki database, which is based on online learning from own CGOS games, and cut off at 200 samples I get: E5 8101 | C3 2950 | | G5 1798 | | | G3 1145 (A) And the results (win/loss %) ? Chri

Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-13 Thread Gunnar Farnebäck
I wrote: > Interesting. If I do the same with MonteGNU's fuseki database, which > is based on online learning from own CGOS games, and cut off at 200 > samples I get: > > [...] Since I started to prepare the tree with a cut off of 100 samples I may as well post that too in case someone is interes

Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-13 Thread Gunnar Farnebäck
Don Dailey wrote: > Here is the entire tree, where I drop nodes if they have less than 500 > samples. These are games between 1700+ players who are within 100 ELO > of each others rating. > > > E5 49.1% 19630 > | C4 49.6% 5894 > | | C5 49.9% 1558 > | | | B5 54.7% 788 > | |

Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-13 Thread terry mcintyre
Don, That's a real interesting effort! I was just reading the Horizon Chess page at http://www.horizonchess.com/ , and the author has had some success tweaking the opening book for his program to reject lines of play which the program can't exploit well, and keeping those lines where it is shown

Re: [computer-go] More statistics and conclusions from CGOS data

2008-02-13 Thread Don Dailey
Here is the entire tree, where I drop nodes if they have less than 500 samples. These are games between 1700+ players who are within 100 ELO of each others rating. E5 49.1% 19630 | C4 49.6% 5894 | | C5 49.9% 1558 | | | B5 54.7% 788 | | | | C6 48.4% 566 | | C6 5

[computer-go] More statistics and conclusions from CGOS data

2008-02-13 Thread Don Dailey
>From CGOS data it looks like WHITE has the better winning chances with komi set at 7.5. Take this all with a grain of salt because data like this can be misleading. The weaker moves, for instance, may be better than they appear due to the possibility that the poorer results are caused by weaker