Re: [computer-go] GPGPU

2009-09-14 Thread Vincent Diepeveen
Hi Petr, I missed this posting yours at feb 10. On Feb 10, 2009, at 1:44 AM, Petr Baudis wrote: Hi! There has been some talk about implementing monte-carlo playouts on GPUs in the past, I have heard rumours about Polish bachelor student doing libego -> GPGPU conversion as a project, etc.

Re: [computer-go] GPGPU

2009-02-10 Thread Gunnar Farnebäck
Mark Boon wrote: I don't know if that's what you're already looking at, but recently Apple announced their new version of OS X called 'Snow Leopard' which supposedly focuses mostly on improvements in the use of multiple processing. And that includes the GPU. The module that binds it all togeth

Re: [computer-go] GPGPU

2009-02-10 Thread Mark Boon
I don't know if that's what you're already looking at, but recently Apple announced their new version of OS X called 'Snow Leopard' which supposedly focuses mostly on improvements in the use of multiple processing. And that includes the GPU. The module that binds it all together is called '

Re: [computer-go] GPGPU

2009-02-10 Thread Michael Williams
Maybe it's possible to rewrite the playout such that there is no branching. Álvaro Begué wrote: I've thought about this a bit, although I haven't implemented anything. I think one has to try for (i), but given the huge penalties you pay for branching if not all processors in a group follow the

Re: [computer-go] GPGPU

2009-02-10 Thread terry mcintyre
- Original Message > From: Petr Baudis > There has been some talk about implementing monte-carlo playouts on > GPUs in the past, I have heard rumours about Polish bachelor student > doing libego -> GPGPU conversion as a project, etc. but I know of > nothing concrete ever materializing

Re: [computer-go] GPGPU

2009-02-09 Thread Álvaro Begué
I've thought about this a bit, although I haven't implemented anything. I think one has to try for (i), but given the huge penalties you pay for branching if not all processors in a group follow the same path, I can't see how to make it work. (ii) would be a lot easier, and one can then do quite a

[computer-go] GPGPU

2009-02-09 Thread Petr Baudis
Hi! There has been some talk about implementing monte-carlo playouts on GPUs in the past, I have heard rumours about Polish bachelor student doing libego -> GPGPU conversion as a project, etc. but I know of nothing concrete ever materializing - is anybody aware of anything? We have recently