Hi Petr,
I missed this posting yours at feb 10.
On Feb 10, 2009, at 1:44 AM, Petr Baudis wrote:
Hi!
There has been some talk about implementing monte-carlo playouts on
GPUs in the past, I have heard rumours about Polish bachelor student
doing libego -> GPGPU conversion as a project, etc.
Mark Boon wrote:
I don't know if that's what you're already looking at, but recently
Apple announced their new version of OS X called 'Snow Leopard' which
supposedly focuses mostly on improvements in the use of multiple
processing. And that includes the GPU. The module that binds it all
togeth
I don't know if that's what you're already looking at, but recently
Apple announced their new version of OS X called 'Snow Leopard' which
supposedly focuses mostly on improvements in the use of multiple
processing. And that includes the GPU. The module that binds it all
together is called '
Maybe it's possible to rewrite the playout such that there is no branching.
Álvaro Begué wrote:
I've thought about this a bit, although I haven't implemented
anything. I think one has to try for (i), but given the huge penalties
you pay for branching if not all processors in a group follow the
- Original Message
> From: Petr Baudis
> There has been some talk about implementing monte-carlo playouts on
> GPUs in the past, I have heard rumours about Polish bachelor student
> doing libego -> GPGPU conversion as a project, etc. but I know of
> nothing concrete ever materializing
I've thought about this a bit, although I haven't implemented
anything. I think one has to try for (i), but given the huge penalties
you pay for branching if not all processors in a group follow the same
path, I can't see how to make it work. (ii) would be a lot easier, and
one can then do quite a
Hi!
There has been some talk about implementing monte-carlo playouts on
GPUs in the past, I have heard rumours about Polish bachelor student
doing libego -> GPGPU conversion as a project, etc. but I know of
nothing concrete ever materializing - is anybody aware of anything?
We have recently