On 4/19/07, Rémi Coulom <[EMAIL PROTECTED]> wrote:
Christian Nilsson wrote:
> Hello all,
>
> I've recently unleashed a few versions of my program "Haste" on CGOS.
> Seeing their ratings sparked a bit of curiosity about the relative
> ratings they achieved. In self-play ( thousands of games ) they
Christian Nilsson wrote:
Hello all,
I've recently unleashed a few versions of my program "Haste" on CGOS.
Seeing their ratings sparked a bit of curiosity about the relative
ratings they achieved. In self-play ( thousands of games ) they differ
by more than twice as many ELO-points as on the serv
Hello all,
I've recently unleashed a few versions of my program "Haste" on CGOS.
Seeing their ratings sparked a bit of curiosity about the relative
ratings they achieved. In self-play ( thousands of games ) they differ
by more than twice as many ELO-points as on the server.
I know it's bad to us
The NEW and improved CGOS server is up and running.
You will need to get fresh client software and may
want to delete the old clients which will not work
any longer.
The protocol has not changed, so your old clients
would actually work if you modify the scripts. At
some point I will make