Dear Colleagues,
The 9th UEC Cup registration is now open.
Please visit our web site: http://jsb.cs.uec.ac.jp/~igo/eng/ for registration.
Note that this year, the registration deadline is set VERY EARLIER
than the previous ones;
it is December 10th, 2015, although the UEC Cup is held on March 18t
I was thinking reg_genmove. Make the bot support one way to do it to
make the referee simpler.
David
On Thu, 12 Nov 2015 03:22:23 +, Josef Moudrik wrote:
Frisbee go sounds fun.How do you plan to use the GTP protocol to
support this? I think that the randomization should be handled
Frisbee go sounds fun.
How do you plan to use the GTP protocol to support this? I think that the
randomization should be handled by the server, so the bot needs to get
feedback about the move actually carried out. So maybe
genmove + undo & play
or reg_genmove + play
depending on what do the bots su
> Oh! You can have a continuous handicap control by giving the players
> different epsilons. :)
Right. You have "the same" in human-played Frisbee Go by having arbitrary
distances from which the players have to throw their frisbees. (You may
even change the distance during the game )
Ingo.
Hmm.
> >> Would the game end after two unintentional passes?
>
> > Good point. In principle I would say so.
>
> That makes little sense to me.
> IMO, the principled rule is that two consecutive intentional passes
> end the game.
We should have some test games to see how long a game would be
"t
Oh! You can have a continuous handicap control by giving the players
different epsilons. :)
On Wed, Nov 11, 2015 at 2:25 PM, John Tromp wrote:
> >> Would the game end after two unintentional passes?
>
> > Good point. In principle I would say so.
>
> That makes little sense to me.
> IMO, the pr
>> Would the game end after two unintentional passes?
> Good point. In principle I would say so.
That makes little sense to me.
IMO, the principled rule is that two consecutive intentional passes
end the game.
To make sure that infinitely long games have 0 probability,
we must then require that
> Would the game end after two unintentional passes?
Good point. In principle I would say so.
To avoid problems with final counting, after 2 passes the game should
be completed in traditional mode (without Frisbee simulation elements).
One might say that such a final should be executed only after
Would the game end after two unintentional passes?
> On Nov 11, 2015, at 11:39 AM, Ingo Althöfer <3-hirn-ver...@gmx.de> wrote:
>
> Hello,
>
> the next Computer Olympiad has been dated.
> It will take place in Leiden (NL), from June 27, 2016 to July 03, 2016.
>
> I want to propose a new Go varia
Hi,
The Nihon Ki-in has just announced the news:
https://www.facebook.com/permalink.php?story_fbid=1027688987287328&id=286261298096771
Rémi
___
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go
1/5 also seems natural (equal chance of hitting each the 5 possible points).
Álvaro.
On Wed, Nov 11, 2015 at 10:08 AM, John Tromp wrote:
> > By the way: It would also be necessary to decide about
> > the eps for the event. Natural candidates would be
> > eps=0.1 or eps=0.125.
>
> I would say
> By the way: It would also be necessary to decide about
> the eps for the event. Natural candidates would be
> eps=0.1 or eps=0.125.
I would say the 2 most interesting choices are 1/8 or 1/4.
The latter guarantees you miss your aim by distance 1,
while the former gives you an even chance to hit i
Hi David,
> I won't be able to be at the congress,
participants need one person representing the bot at the event.
This need not to be the main programmer.
> but I think it would be pretty easy to modify MCTS to play this game.
The crucial point will be playing strength.
> Do you plan to
I won't be able to be at the congress, but I think it would be pretty
easy to modify MCTS to play this game. Do you plan to modify a gtp
server to handle these rules? If you get enough interest and are will
ing to take submissions from people not present, I could be persuaded
to submit an entry.
Sorry, I had two typos in the rules for the
Frisbee Go Simulation.
The statement in mind is:
> However, when a player wants to place a stone on
> "cell" (i,j), the stone will land there only with probability (1- 4*eps).
> With probability eps each it will land on (i-1,j) or (i+1,j)
>
or (i,j
Hello,
the next Computer Olympiad has been dated.
It will take place in Leiden (NL), from June 27, 2016 to July 03, 2016.
I want to propose a new Go variant for 9x9 board:
"Frisbee Go simulation"
Normal go rules apply. However, when a player wants to place a stone on
"cell" (i,j), the stone will
16 matches
Mail list logo