I respond to various items below. Sections of the original e-mail that
I'm not responding to were completely deleted.
Jacques Basaldúa wrote:
Hello Jason
I think what you are trying to do can be done more easily.
I guess the key question is "what am I trying to do?".
In UCT, the next move
On Thursday 01 March 2007, Phil G wrote:
> I would like to suggest using the command "setup_sequence" instead to miror
> the "play_sequence" command which was introduced by GoGui (I believe).
I finally followed the GTP (draft) standard and used a prefix separated by a
hyphen for non-standard exte
> The coming version 1.0 of GoGui will support a setup command. It is a
> simplified version of a suggestion I made a while ago to the GTP list and
> uses a syntax like:
>
> gogui-setup b A1 b B2 w C3
I would like to suggest using the command "setup_sequence" instead to miror the
"play_sequenc
On Thu March 1 2007 05:22, Łukasz Lew wrote:
> The most important thing is controller - engine architecture.
> There are situations that engine would like to have the control. For
these requests come up once in a while, but IMO the clear separation between
who is the controller and the engine is
Hi Łukasz,
Maybe something could be borrowed from UCI, the universal chess
interface. It is a really well designed protocol that serves
the same purpose as GTP does for go, but it's for chess.
It's about at the same point GTP is, most chess programs support
it and interfaces are available f
Hi,
There are some issues that are not so well defined in GTP v2.
Maybe GTP v3 should be released to avoid too much legacy later?
1.
The most important thing is controller - engine architecture.
There are situations that engine would like to have the control. For instance
When he want to send co
I think it would make the most sense to make the measurements at the stage
of the game where a human expert would find it easiest to distinguish them by
looking at the board (After the first 30 moves?) Waiting till the end probably
isn't ideal, although it was a perfectly good place to star
Le jeudi 1 mars 2007 12:36, Nick Wedd a écrit :
> <[EMAIL PROTECTED]> writes
> >(I propose to ban the term "temperature" from CGT, and replace it by "value",
> >unless someone can explain the link with temperature in physics, and shows
> >some identical properties ;-)
>
> This would be confusing.
> Nowhere i find something explaining why it is a good name,
> in the sense it is alike what all physicists call temperature (= more
> or less global average of underlying agitation*density).
you'll probably be happier just noting that it's an appropriation of the
word 'temperature' in use in a di
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steve uurtamo wrote:
>> *: To avoid a bias due to pros recognizing and resigning lost games
>> earlier, it'd have to be games that were actually scored and the size of
>> the win was no more than around 4 pts.
>
> i don't think that i've ever seen a 1
In message <[EMAIL PROTECTED]>, alain
Baeckeroot <[EMAIL PROTECTED]> writes
Physics temperature is a macroscopic description (global) of the underlying
(un)-stability, so it comes to mind very quickly :)
Unfortunately the term temperature used in Computer Game theory is misleading
for physicists.
> *: To avoid a bias due to pros recognizing and resigning lost games
> earlier, it'd have to be games that were actually scored and the size of
> the win was no more than around 4 pts.
i don't think that i've ever seen a 15kyu game that was that close.
s.
_
Le jeudi 1 mars 2007 11:51, Jason House a écrit :
> alain Baeckeroot wrote:
> > (I propose to ban the term "temperature" from CGT, and replace it by
> > "value",
> > unless someone can explain the link with temperature in physics, and shows
> > some identical properties ;-)
> >
> While I bet mo
>> it is a rather small picture, but do the terminal positions of 19x19
>> games between very strong players show more fractal qualities (or some
>> other physics "thing") than between, say, 15 kyu amateurs?
> Yes. Pro games are near a limit of (un)-stability. ...
> - Beginners are under critical
Hello Jason
I think what you are trying to do can be done more easily.
A. You have a Bernoulli random variable whose result is 0 or 1
following an unknown probability p. (Excuse me for explaining
obvious things, this is for anyone who reads it.) You want to
estimate p from a random sample. The e
alain Baeckeroot wrote:
(I propose to ban the term "temperature" from CGT, and replace it by "value",
unless someone can explain the link with temperature in physics, and shows
some identical properties ;-)
While I bet most of us dislike the term, it seems to express an inherent
concept. Ren
Physics temperature is a macroscopic description (global) of the underlying
(un)-stability, so it comes to mind very quickly :)
Unfortunately the term temperature used in Computer Game theory is misleading
for physicists. CGT-temperature = value of the best move in go, this has
very little relation
> Chris Fant opened a door by demonstrating how easy it is to generate
> a decent sized image from a go game using fast playout games. ...
> ... But there's not a lot to be done with a 19x19 grid.
> ...
> And I agree with you that the middle image is getting close to a
> proper fractal but not yet
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