Re: [computer-go] MC - Estimating a moves true probability of winning

2007-03-01 Thread Jason House
I respond to various items below. Sections of the original e-mail that I'm not responding to were completely deleted. Jacques Basaldúa wrote: Hello Jason I think what you are trying to do can be done more easily. I guess the key question is "what am I trying to do?". In UCT, the next move

Re: [computer-go] GTPv3

2007-03-01 Thread Markus Enzenberger
On Thursday 01 March 2007, Phil G wrote: > I would like to suggest using the command "setup_sequence" instead to miror > the "play_sequence" command which was introduced by GoGui (I believe). I finally followed the GTP (draft) standard and used a prefix separated by a hyphen for non-standard exte

Re: [computer-go] GTPv3

2007-03-01 Thread Phil G
> The coming version 1.0 of GoGui will support a setup command. It is a > simplified version of a suggestion I made a while ago to the GTP list and > uses a syntax like: > > gogui-setup b A1 b B2 w C3 I would like to suggest using the command "setup_sequence" instead to miror the "play_sequenc

Re: [computer-go] GTPv3

2007-03-01 Thread Markus Enzenberger
On Thu March 1 2007 05:22, Łukasz Lew wrote: > The most important thing is controller - engine architecture. > There are situations that engine would like to have the control. For these requests come up once in a while, but IMO the clear separation between who is the controller and the engine is

Re: [computer-go] GTPv3

2007-03-01 Thread Don Dailey
Hi Łukasz, Maybe something could be borrowed from UCI, the universal chess interface. It is a really well designed protocol that serves the same purpose as GTP does for go, but it's for chess. It's about at the same point GTP is, most chess programs support it and interfaces are available f

[computer-go] GTPv3

2007-03-01 Thread Łukasz Lew
Hi, There are some issues that are not so well defined in GTP v2. Maybe GTP v3 should be released to avoid too much legacy later? 1. The most important thing is controller - engine architecture. There are situations that engine would like to have the control. For instance When he want to send co

Re: [computer-go] Re: Big board

2007-03-01 Thread dhillismail
I think it would make the most sense to make the measurements at the stage of the game where a human expert would find it easiest to distinguish them by looking at the board (After the first 30 moves?) Waiting till the end probably isn't ideal, although it was a perfectly good place to star

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread alain Baeckeroot
Le jeudi 1 mars 2007 12:36, Nick Wedd a écrit : > <[EMAIL PROTECTED]> writes > >(I propose to ban the term "temperature" from CGT, and replace it by "value", > >unless someone can explain the link with temperature in physics, and shows > >some identical properties ;-) > > This would be confusing.

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread steve uurtamo
> Nowhere i find something explaining why it is a good name, > in the sense it is alike what all physicists call temperature (= more > or less global average of underlying agitation*density). you'll probably be happier just noting that it's an appropriation of the word 'temperature' in use in a di

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread Al
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 steve uurtamo wrote: >> *: To avoid a bias due to pros recognizing and resigning lost games >> earlier, it'd have to be games that were actually scored and the size of >> the win was no more than around 4 pts. > > i don't think that i've ever seen a 1

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, alain Baeckeroot <[EMAIL PROTECTED]> writes Physics temperature is a macroscopic description (global) of the underlying (un)-stability, so it comes to mind very quickly :) Unfortunately the term temperature used in Computer Game theory is misleading for physicists.

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread steve uurtamo
> *: To avoid a bias due to pros recognizing and resigning lost games > earlier, it'd have to be games that were actually scored and the size of > the win was no more than around 4 pts. i don't think that i've ever seen a 15kyu game that was that close. s. _

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread alain Baeckeroot
Le jeudi 1 mars 2007 11:51, Jason House a écrit : > alain Baeckeroot wrote: > > (I propose to ban the term "temperature" from CGT, and replace it by > > "value", > > unless someone can explain the link with temperature in physics, and shows > > some identical properties ;-) > > > While I bet mo

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread Darren Cook
>> it is a rather small picture, but do the terminal positions of 19x19 >> games between very strong players show more fractal qualities (or some >> other physics "thing") than between, say, 15 kyu amateurs? > Yes. Pro games are near a limit of (un)-stability. ... > - Beginners are under critical

[computer-go] MC - Estimating a moves true probability of winning

2007-03-01 Thread Jacques Basaldúa
Hello Jason I think what you are trying to do can be done more easily. A. You have a Bernoulli random variable whose result is 0 or 1 following an unknown probability p. (Excuse me for explaining obvious things, this is for anyone who reads it.) You want to estimate p from a random sample. The e

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread Jason House
alain Baeckeroot wrote: (I propose to ban the term "temperature" from CGT, and replace it by "value", unless someone can explain the link with temperature in physics, and shows some identical properties ;-) While I bet most of us dislike the term, it seems to express an inherent concept. Ren

Re: [computer-go] Re: Big board. Temperature

2007-03-01 Thread alain Baeckeroot
Physics temperature is a macroscopic description (global) of the underlying (un)-stability, so it comes to mind very quickly :) Unfortunately the term temperature used in Computer Game theory is misleading for physicists. CGT-temperature = value of the best move in go, this has very little relation

Re: [computer-go] Re: Big board

2007-03-01 Thread Darren Cook
> Chris Fant opened a door by demonstrating how easy it is to generate > a decent sized image from a go game using fast playout games. ... > ... But there's not a lot to be done with a 19x19 grid. > ... > And I agree with you that the middle image is getting close to a > proper fractal but not yet