Ah. Orego will have the "ponder" feature soon.
I am busy to include "pondering" for FirstGo.
Should be ready within a few days.
Edward.
On Dec 20, 2006, at 3:11 PM, Don Dailey wrote:
ponder means to "use the opponents time to think"
- Don
On Wed, 2006-12-20 at 23:56 +0100, Ephrim Kh
On Mon, 2006-12-18 at 11:04 +0200, Aloril wrote:
> On Sun, 2006-12-17 at 18:25 -0500, Don Dailey wrote:
> > server.host=goserver.gokgs.com
> > server.port=2379
>
> These lines are not needed.
Not only are they not needed, they are a ***VERY BAD IDEA***.
If KGS moves (as it did a few months ago)
On Thu, Dec 21, 2006 at 12:34:12AM +0100, John Tromp wrote:
> On 12/20/06, Peter Drake <[EMAIL PROTECTED]> wrote:
> >
> >I tried creating a random number generator
> >
> >java.util.Random rand = new java.util.Random()
> >
> >and then asking it for a random int
> >
> >rand.nextInt()
> >
> >which I w
Yes, ponder in English means to think, but in the context of this
discussion it means specifically to "use the opponents time to compute!"
- Don
On Wed, 2006-12-20 at 23:30 +, Nick Wedd wrote:
> In message <[EMAIL PROTECTED]>, Don
> Dailey <[EMAIL PROTECTED]> writes
> >ponder means to "us
On 12/20/06, Peter Drake <[EMAIL PROTECTED]> wrote:
I tried creating a random number generator
java.util.Random rand = new java.util.Random()
and then asking it for a random int
rand.nextInt()
which I would then take modulo the board size to choose a random
point. Since ints in Java are sign
In message <[EMAIL PROTECTED]>, Don
Dailey <[EMAIL PROTECTED]> writes
ponder means to "use the opponents time to think"
And being a native English speaker would not help you to know this - it
is a very specialised meaning.
Nick
- Don
On Wed, 2006-12-20 at 23:56 +0100, Ephrim Khong wrote:
Ah. Orego will have the "ponder" feature soon.
Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/
On Dec 20, 2006, at 3:11 PM, Don Dailey wrote:
ponder means to "use the opponents time to think"
- Don
On Wed, 2006-12-20 at 23:56 +0100,
Peter Drake wrote:
> I tried creating a random number generator
>
> java.util.Random rand = new java.util.Random()
>
> and then asking it for a random int
>
> rand.nextInt()
>
> which I would then take modulo the board size to choose a random
> point.
Note that "rand.nextInt(int n)" might be what
ponder means to "use the opponents time to think"
- Don
On Wed, 2006-12-20 at 23:56 +0100, Ephrim Khong wrote:
> hi,
>
> steve uurtamo wrote:
> > this might be a counterproductive idea,
> > but does anyone who mc's also ponder?
>
> a quick question from a non-nativ english speaker: what does "p
> "Note that if the argument is equal to the value of
> Integer.MIN_VALUE, the most negative representable int value, the
> result is that same value, which is negative."
>
> Yikes!
> I hope this saves some time for the next person to encounter this
> problem.
Hello,
I ran exactly in the same pro
I tried creating a random number generator
java.util.Random rand = new java.util.Random()
and then asking it for a random int
rand.nextInt()
which I would then take modulo the board size to choose a random
point. Since ints in Java are signed, I would have to take the
absolute value of thi
hi,
steve uurtamo wrote:
> this might be a counterproductive idea,
> but does anyone who mc's also ponder?
a quick question from a non-nativ english speaker: what does "ponder"
mean here?
thanks
eph
___
computer-go mailing list
computer-go@computer-go
Quoting steve uurtamo <[EMAIL PROTECTED]>:
hi,
this might be a counterproductive idea,
but does anyone who mc's also ponder?
Both Valkyria and MoGo (I think) ponder. This works very good on 9x9 but on
19x19 it might only work well after forcing moves.
-Magnus
___
Again, this stuff doesn't work so well with Monte Carlo programs which
would
be totally frustrated starting from a losing position - they are all
about
finding moves that might win the game - not increase the territory
count.
Also, komi is like a fine tuning knob, stone handicap can be used to
ma
Stuart A. Yeates³ñ <[EMAIL PROTECTED]>:
>Increasing komi is much easier than placing stores, but a much weaker
>representation of how go games are actually played in the real world.
Agree. But we'd better not to be bothered by fixed stones now, I
believe.
>cheers
>stuart
>
>On 12/15/06, Hideki
Lazarus does not ponder, but it should. This is potentially a
nice improvement as Lazarus predicts the opponents moves fairly
consistently.
- Don
On Wed, 2006-12-20 at 06:33 -0800, steve uurtamo wrote:
> hi,
>
> this might be a counterproductive idea,
> but does anyone who mc's also ponder?
>this might be a counterproductive idea,
>but does anyone who mc's also ponder?
I think I've heard that valkyra ponders.
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/
hi,
this might be a counterproductive idea,
but does anyone who mc's also ponder?
s.
__
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
___
computer-
Increasing komi is much easier than placing stores, but a much weaker
representation of how go games are actually played in the real world.
cheers
stuart
On 12/15/06, Hideki Kato <[EMAIL PROTECTED]> wrote:
Increasing KOMI is much easier than placing stones, right?
Jacques Basaldúa‚³‚ñ <[EMAIL
19 matches
Mail list logo