acassis merged PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010
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acassis commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2683010662
@eren-terzioglu the 220 ohms as pull-down is too small, it is better to use
1K or even better 4k7
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eren-terzioglu commented on code in PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#discussion_r1970343920
##
games/brickmatch/bm_main.c:
##
@@ -300,24 +347,117 @@ void draw_board(FAR struct screen_state_s *state,
usleep(10);
}
}
+#else
+
+/***
eren-terzioglu commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2682444349
> GAMES_BRICKMATCH_USE_SPI_SCREEN
I did not change anything on previous implementation, additions only made to
LED Matrix. I build it without any error but did not test it
acassis commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2682606433
> Thanks @acassis, updated.
Sorry, I found more some small issues
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acassis commented on code in PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#discussion_r1970145506
##
games/brickmatch/bm_main.c:
##
@@ -300,24 +347,117 @@ void draw_board(FAR struct screen_state_s *state,
usleep(10);
}
}
+#else
+
+/**
eren-terzioglu commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2682538039
Thanks @acassis, updated.
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acassis commented on code in PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#discussion_r1970069918
##
games/brickmatch/Kconfig:
##
@@ -33,6 +33,39 @@ config GAMES_BRICKMATCH_STACKSIZE
int "Brickmatch Game stack size"
default DEFAULT_TASK_STACKSIZE
acassis commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2682386696
@eren-terzioglu nice work! I suggest testing also in a LCD display to
confirm that the old code still working
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acassis commented on code in PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#discussion_r1970019225
##
games/brickmatch/Kconfig:
##
@@ -33,6 +33,39 @@ config GAMES_BRICKMATCH_STACKSIZE
int "Brickmatch Game stack size"
default DEFAULT_TASK_STACKSIZE
nuttxpr commented on PR #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010#issuecomment-2681217815
[**\[Experimental Bot, please feedback
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The PR, as described, **does not fully meet** the Nu
eren-terzioglu opened a new pull request, #3010:
URL: https://github.com/apache/nuttx-apps/pull/3010
##Summary
Added gpio input option to brickmatch demo to have more ways input
(especially devices which does not have adc support). Additionally, added led
matrix (ws2812) support to h
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