the right thing, but won't be likely to cause a crash.
A better example of code that would cause a crash is to return either an
uninitialized pointer, or a pointer to a struct that is a local variable.
--
Rippit the Ogg Frog
rip...@oggfrog.com
http://
I'm working on what is now a Mac OS X prototype, that I'll be porting to
the iPhone once I have a better architecture in place.
Please forgive me for being vague about the precise nature of my
product. :-D
I need to better understand how to architect a 2-D animation in my app.
I'm happy to
From your crash log:
Code Type: PPC (Translated)
"Translated" - does that mean it's running under Rosetta on Intel?
It can happen that there are Rosetta bugs that don't occur on native
PowerPC hardware. While that shouldn't ever be the case, we all know
that programmers are only huma
some other code will nil out your references,
then nil them out yourself.
Rippit the Ogg Frog
rip...@oggfrog.com
http://www.oggfrog.com/
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it look and act just like a
Windows program.
Look up the Macintosh User Interface guidelines at
http://developer.apple.com/ and send the link to your coworkers.
Emphasize the importance of a native look and feel.
--
Rippit the Ogg Frog
rip...@oggfrog.com
ht
e text from each view when the window
is dismissed, so there could be another way to do what I want without
using a delegate. It's not necessary for me to get called for every
character the user types.
Thanks!
--
Rippit the Ogg Frog
rip...
Graham Cox wrote:
On 29/07/2009, at 1:56 PM, Rippit the Ogg Frog wrote:
- (void) textDidChange: (NSNotification*) notification
{
NSString *text = [[notification object] string];
// But which view was it?
return;
}
[notification object] is it.
Thanks, but that doesn
Sorry I hadn't seen Andy Lees response before I sent my immediately
previous post. I think his solution will do what I need. I'll try it
out and let you know.
--
Rippit the Ogg Frog
rip...@oggfrog.com
http://www.oggfrog.com/
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Cocoa-d
bly already the window's delegate, but if it isn't,
make that connection in IB. Then in windowWillClose:, collect the data
from your six text views using [textViewOne string], [textViewTwo
string], etc.
--Andy
--
Rippit the Ogg Fro
uot;known" to the
system, but just doesn't have a mounted filesystem.
If you make such a testbed application as I describe, eventually
DiskArbitration's operation will become quite clear and even appear
sensibly designed. It's not that it's so difficult, it's th
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