Hello,
I'm sampling an iPhone app to detect any bottlenecks in performance.
Interesting thing is that, from the first use of an NSURLConnection the
following method will appear on Instruments:
+[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:]
And it's constantly running, even
run for 30 seconds and not touch the iphone
You'll see that the time is equally divided between +[UIApplication run] and
+[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:]
Please let me know if you have any other ideas that could explain this.
Thanks a lot
Paulo Andrade
On N
Thank you both. I have finally understood what's going on :).
On Nov 15, 2009, at 7:19 AM, Joar Wingfors wrote:
>
> On 14 nov 2009, at 03.20, Michael Ash wrote:
>
>> On Fri, Nov 13, 2009 at 1:28 PM, Paulo Andrade wrote:
>>> Hello,
>>>
>>> I&
On Jul 5, 2010, at 2:47 AM, Miguel Arroz wrote:
> Hello,
>
> I'm trying to control a map view programmatically, and I need to zoom in and
> out with high accuracy (like when the user pinches it for zomming, the map
> may display an arbitrary level of zoom when the user stops touching the view
ping I've been clear and this will lead to a healthy discussion on the
intricacies of conflict detection.
Best regards,
Paulo Andrade
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{
cachedRow = {
counter = 1;
};
newVersion = 2;
object = " (entity: Sequence; id:
0x2000228c0 ;
data: {\ncounter = 1;\n})";
oldVersion = 1;
snapshot = {
counter = 0;
};
}
)
Feels like
Hello,
I have an application using Core Data that has to import/update some data to/in
the database.
It imports in batches and it conflict may happen. Some object being updated in
a batch might also be updated in another context.
This is fine and I'm aware that this will happen. What I want to
On Dec 21, 2010, at 3:08 PM, Fritz Anderson wrote:
> On 21 Dec 2010, at 8:36 AM, Paulo Andrade wrote:
>
>> int tries = 10;
>> while ( tries-- ) {
>> // compute this batch
>>
>> [moc save:&error];
>> if (error != nil && [error code] ==