lly a size problem?
2) can someone point me to relevant documentation?
Many thanks.
Frederick Bartram
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My bad. I apologize for wasting bandwidth.
Problem had nothing to do with relation set size.
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which I had been working when, in
fact, the application was behaving 'correctly'.
No bug, No foul.
Note to self: Make sure error messages contain sufficient identifying
information!
Frederick Bartram
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There is very little documentation on NSRuleEditor. :(
First, you need to distinguish between a 'criterion' and a 'display
value' although they may be the same kind of classes. The criterion is
a kind of identifier and the display value is what is actually shown.
It is also helpful to think
Is there a way to do an asynchronous fetch request against Core data
returning partial results?
Try spawning the fetch in a background thread. There is an example of
this in the CoreData sample project 'BackgroundFetching'. You will
need to read up on the threading issues as in "don't share co
I am stuck with floats (doubles, to be precise) comparison.
Machine 'real-numbers' such as floats and doubles should be thought of
as intervals or neighborhoods near the mathematical number. Tests for
'equality' of machine reals should never use machine equality '=='
operators. 'Equality'
mechanism to expose state and methods as mechanisms to
operate on that state.
Just my $0.02.
Frederick Bartram, long-time bitpusher.
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> Is there any hope in the future to be able to store simple types like int or
> floats in NSArrays?
Have you tried using NSData to store C-arrays?
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smi
I am having difficulty understanding the issues involved in image
drawing speed.
I have a large, ~10K x 10K image in a scrolling view. The image is
loaded as a PNG file into an NSImageView from a nib. I am getting
large differences in the image drawing speed that I do not understand.
The
On Jan 31, 2009, at 5:57 PM, cocoa-dev-requ...@lists.apple.com wrote:
Can anyone tell me if the maximum speedup using parallel programming
on
multicore processors is BOUNDED by:
(A) number of processers (as on a single core processor).
(B) number of processors X number cores / processor.
I
methods. In my
own code, I think that I have migrated completely to the use of GCD.
-- Rick
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