> Am 22.11.2016 um 07:34 schrieb Gerriet M. Denkmann :
>
> But now some obnoxious NSPersistentUIRestorer takes over:
The docs say window restoration uses the window's identifier. Is that one set
properly for both windows?
You can find it in Xcode's identity inspector.
__
Thanks again Gary - but I looked into this by breaking at attempts to call
setDisplayNeeded on the view, with no luck. Can't find anything in my code that
is dirtying the view during the print draw.
However, another idea arises:
I am using this method to obtain the current CGContext during all
I have a cross-fading album art thing happening. When I can see the
imageview it works fine, if it's totally covered by another view (a panel I
slide up), it seems to not change. Is this a known thing? Doesn't seem
right - I am trying to track down other related things to see.
myfa
Hi James,
Very clever way of getting the boundaries of each cell!
I was wondering if this was possible. I’ll take a shot at this and how far I
get.
Thanks!
bob.
> On Nov 21, 2016, at 5:46 PM, James Walker wrote:
>
> On 11/20/2016 8:15 PM, Robert Monaghan wrote:
>> I have been working on a cu
> On 22 Nov 2016, at 23:07,Andreas Mayer wrote:
>
>> Am 22.11.2016 um 07:34 schrieb Gerriet M. Denkmann :
>>
>> But now some obnoxious NSPersistentUIRestorer takes over:
>
> The docs say window restoration uses the window's identifier. Is that one set
> properly for both windows?
>
> You can
> On Nov 22, 2016, at 7:26 AM, Eric E. Dolecki wrote:
>
> I have a cross-fading album art thing happening. When I can see the
> imageview it works fine, if it's totally covered by another view (a panel I
> slide up), it seems to not change. Is this a known thing? Doesn't seem
> right - I am tryi
If the panel is up covering the UIImageView and the cross-fade is called,
and I bring the panel back down, exposing the UIImageView, the cross-fade
did not take place, the image not updated. That's how I know.
If I time the crossfade on closing the panel... a 10th of a second after
the panel start
I’m sure this will turn out to be elementary, but the Apple documentation
of CFArray is so EMPTY that I can’t seem to figure it out.
I have this line of code:
let gradient = CGGradient( colorsSpace: CGColorSpaceCreateDeviceRGB(),
colors: [ clearWhite.cgColor, clearWhite.cgColor,
clearWhite.blende
http://stackoverflow.com/questions/39514375/cggradient-issues-with-swift-3
Get Outlook for iOS
_
From: Charles Jenkins
Sent: Tuesday, November 22, 2016 7:18 PM
Subject: Swift 3: How to Create CFArray of CGColors?
To: Cocoa-Dev (Apple)
I’m sure this
On Nov 22, 2016, at 16:17 , Charles Jenkins wrote:
>
> I have this line of code:
>
> let gradient = CGGradient( colorsSpace: CGColorSpaceCreateDeviceRGB(),
> colors: [ clearWhite.cgColor, clearWhite.cgColor,
> clearWhite.blendedColorWithFraction(0.5, ofColor: white).cgColor,
> white.cgColor ], l
> On Nov 22, 2016, at 1:22 PM, Eric E. Dolecki wrote:
>
> If the panel is up covering the UIImageView and the cross-fade is called, and
> I bring the panel back down, exposing the UIImageView, the cross-fade did not
> take place, the image not updated. That's how I know.
>
> If I time the cro
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