I am making an app with name - "Medication", in which I am trying to
implement unit test cases for certain operations on my managed objects.
Here is my entity:
Entity name: Nurse
attribute 1: email
attribute 2: password
relationship: patient
In model editor by default it is
On 22.08.2016 at 01:54 Graham Cox wrote:
> Is it not possible to adapt this model to invoking [NSApp
> nextEventMatchingMask:untilDate:inMode:dequeue]?
Sure, it is, and I'm already using this right now. The problem in my
specific case, however, is that my application is a scripting language.
The
On 21.08.2016 at 20:07 Ken Thomases wrote:
> You will need to build against the 10.7 SDK or later and, as noted
> above, re-save any window NIBs on 10.7 or later. You can't build
> against an SDK that's newer than the OS you're building on, so you
> won't be able to do this on your 10.6 system bu
I have two OS X systems: One running 10.6 and another one always running
the latest version. I typically use the one running 10.6 for building my
app and the latest one to see if everything is still working correctly.
Out of curiosity, I've just run a little test and compiled my app on the
10.11
> On 22 Aug 2016, at 12:15, Andreas Falkenhahn wrote:
>
> Out of curiosity, I've just run a little test and compiled my app on the
> 10.11 system for the 10.11 target and tried to run it on the 10.6 system,
> just to see what happens. All I got is a message "Illegal instruction"
> printed to std
Kirk and Everyone:
I learned that developers can call Apple with questions, so I called in
about my theory that it is iOS that’s killing my app and the disastrous bug
I’m hunting for doesn’t actually exist.
The tech who took my call agreed: when you build an app using a free
developer account, Xc
I've created an NSAlert dialog as described here:
https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/Dialog/Tasks/UsingAlerts.html#//apple_ref/doc/uid/2871-129009-BCIFAAEJ
When I run it using
[alert runModal];
it shows up correctly but pressing a button doesn't do an
On 22.08.2016 at 13:34 Alastair Houghton wrote:
>> On 22 Aug 2016, at 12:15, Andreas Falkenhahn wrote:
>> Out of curiosity, I've just run a little test and compiled my app on the
>> 10.11 system for the 10.11 target and tried to run it on the 10.6 system,
>> just to see what happens. All I got
> On Aug 22, 2016, at 10:26 PM, Andreas Falkenhahn
> wrote:
>
> Does anybody have an idea
> what could cause this behaviour on 10.6 and how I can fix this?
http://bfy.tw/7Kcc
there is a great resource here.
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On 22.08.2016 at 15:49 dangerwillrobinsondan...@gmail.com wrote:
>> On Aug 22, 2016, at 10:26 PM, Andreas Falkenhahn
>> wrote:
>> Does anybody have an idea
>> what could cause this behaviour on 10.6 and how I can fix this?
> http://bfy.tw/7Kcc
> there is a great resource here.
You really th
Found answer over here: https://forums.developer.apple.com/thread/11342
On Mon, Aug 22, 2016 at 2:41 PM, Devarshi Kulshreshtha <
devarshi.bluec...@gmail.com> wrote:
> I am making an app with name - "Medication", in which I am trying to
> implement unit test cases for certain operations on my mana
On Aug 22, 2016, at 09:04 AM, Andreas Falkenhahn wrote:
You really think I didn't Google before asking? I certainly did, but
so far I haven't found anything that could help me here. If you have
anything more than just a Google search for "NSAlert 10.6", please
elaborate... (or send a link)
Exac
> On 2016 Aug 22, at 23:04, Andreas Falkenhahn wrote:
>
> On 22.08.2016 at 15:49 dangerwillrobinsondan...@gmail.com wrote:
>
>
>>> On Aug 22, 2016, at 10:26 PM, Andreas Falkenhahn
>>> wrote:
>
>>> Does anybody have an idea
>>> what could cause this behaviour on 10.6 and how I can fix this
On Aug 22, 2016, at 8:26 AM, Andreas Falkenhahn wrote:
>
> I've created an NSAlert dialog as described here:
> https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/Dialog/Tasks/UsingAlerts.html#//apple_ref/doc/uid/2871-129009-BCIFAAEJ
>
>
> When I run it using
>
> [ale
> On Aug 20, 2016, at 7:29 PM, Torsten Curdt wrote:
>
> Now I would like to hide the UITabBar (on action).
Hello, Torsten.
Can you elaborate further on your use case and what problem you are trying to
solve?
I would suggest you have found this difficult because a UITabBarController does
not
On 22.08.2016 at 17:30 Ken Thomases wrote:
> On Aug 22, 2016, at 8:26 AM, Andreas Falkenhahn
> wrote:
>> I've created an NSAlert dialog as described here:
>> https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/Dialog/Tasks/UsingAlerts.html#//apple_ref/doc/uid/2871-129009-
On Aug 22, 2016, at 10:46 AM, Andreas Falkenhahn wrote:
>
> On 22.08.2016 at 17:30 Ken Thomases wrote:
>
>> On Aug 22, 2016, at 8:26 AM, Andreas Falkenhahn
>> wrote:
>
>>> I've created an NSAlert dialog …
>
>>> it shows up correctly but pressing a button doesn't do anything on 10.6. The
>>>
On 22.08.2016 at 17:55 Ken Thomases wrote:
>>> Is this in the same app from your other thread
>>> where you're trying to shoehorn Cocoa into a C-based program? Can
>>> you reproduce the problem in a new, standard Cocoa app project?
>> Yup, see above ;)
> This is ambiguous. Was the "yup" to my
Hey Scott
> Can you elaborate further on your use case and what problem you are trying
> to solve?
>
> I would suggest you have found this difficult because a UITabBarController
> does not sound like an appropriate UI element for your use case. Specially,
> what you're describing is using a tab a
> On 23 Aug 2016, at 1:46 AM, Andreas Falkenhahn wrote:
>
> It is unusual in the way that it's not calling NSApplicationMain() but tries
> to imitate what NSApplicationMain() does. Here goes the code that is executed
> to set up the NSApp:
There’s your problem.
You’re not running a proper NSR
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