On 8 Oct 2014, at 13:42, Quincey Morris
wrote:
> (reposted after editing for length)
>
> On Oct 7, 2014, at 22:12 , Gerriet M. Denkmann wrote:
>
>> Is there a way for the app to find out how much memory it is currently using?
>
> Here’s my take on this, which may be way off base:
>
> There
On 08 Oct 2014, at 01:41, Ken Thomases wrote:
>> Wondering if anyone has an idea of why prepareContentInRect: is not called
>> for a view when responsive scrolling is enabled.
>>
>> We are using an NSScrollView subclass that overrides prepareContentInRect:.
>
> I would not expect -prepareConte
Hi folks
I have an app which needs to save some of its data into a log file. I have the
method set up already for creating and appending the log file. However, I'd
like to limit the file size and initiate a file turn over when it reaches a
certain size. What is the best way to accomplish this?
Why not check the file size before writing? If the file size > your max, then
get the length of the message you are about to write and trim that many chars
from the front of the file before writing.
Or append the message to your file and after writing, check the file size and
trim the surplus
> On 8 Oct 2014, at 21:08, Alex Zavatone wrote:
>
> Why not check the file size before writing?
Ah, yes, like a kid who picks up the binoculars fat-end first, I was looking at
things the wrong way around (how to limit the size instead of getting the size
and doing something with that info).
Once your application is in the background it becomes fair game for being
terminated. So even if you're using a very reasonable mount of RAM, if you're
in the background you can expect that if some other application needs the
memory your application will be terminated.
--
David Duncan @ My iPho
On Oct 8, 2014, at 2:53 AM, Antonio Nunes wrote:
>
> Turns out the problem is a different, and of course, almost embarrassingly
> silly one. I misspelled the method name: prepareContentInrect rather than
> prepareContentInRect. Now that I’ve caught that and corrected it, the method
> is called
I thought I understood runloops pretty well, but I'm running into a situation
that's got me stumped. Basically it involves how to wait (block) for a future
message-send that will be queued onto the current runloop.
So I've started an asynchronous task that runs on a background thread. When the
On Oct 8, 2014, at 1:45 PM, Jens Alfke wrote:
> In some circumstances the program … runs a nested runloop like this:
> while (!taskIsComplete)
> [[NSRunLoop currentRunLoop] runMode: @"myCustomMode"
> beforeDate: [NSDate distantFuture]];
> where taskIsCom
On a related topic from my last post, looking at the equivalent situation but
using GCD instead of runloops, the problem appears to be impossible. That is:
* Code running on dispatch queue A starts some async task that will run on
another queue B, and which will signal completion by using dispat
> * Now, how does queue A wait for the callback? It seems to be impossible: the
> only way for code running on queue A to receive the callback is to return
> back to the queue dispatcher, so if it tries to wait it simply blocks the
> queue, causing a deadlock.
You could use some other signaling
On Oct 8, 2014, at 11:59 AM, Jens Alfke wrote:
> * Now, how does queue A wait for the callback? It seems to be impossible: the
> only way for code running on queue A to receive the callback is to return
> back to the queue dispatcher, so if it tries to wait it simply blocks the
> queue, causin
On Oct 8, 2014, at 1:59 PM, Jens Alfke wrote:
> * Code running on dispatch queue A starts some async task that will run on
> another queue B, and which will signal completion by using dispatch_async to
> call a completion block on queue A, passing it some result.
>
> * After the task starts, t
Hi list,
I have a UIWebView inside a UITableViewCell that simply won’t scale the page to
fit on iOS8. I have set it to scale pages to fit in IB and have also tried
setting it in code, but it simply won’t do it.
The UIWebView depicts a JPG image located at a web location.
I had no trouble with
> On Oct 8, 2014, at 12:06 PM, davekeck . wrote:
>
> You could use some other signaling mechanism -- a dispatch_semaphore_t
> or NSConditionLock, for example.
Yeah, but that doesn't work for the async mode, where I need a dispatch_async
call to queue A to notify it.
Maybe I'd also need a share
Nothing leaves you feeling like a stroke victim more than doing something
you know you've done before and having it fail all over the place.
I'm trying to create a simple application with a dummy photo extension
written in swift. I have already written an actual application with a
photo extension
> On Oct 8, 2014, at 12:28 PM, Ken Thomases wrote:
>
> Queues are not like run loops nor threads. Your desire to have ongoing logic
> occur on a particular queue seems odd to me.
I don't think it's odd to want an ongoing single flow of control for specific
parts of the program. Limiting para
Hi, I have to draw several lines of text, one by one, to an HTML page.
I get the text from an NSTextView, iterating throught the text lines:
lineRect = [layoutManager lineFragmentRectForGlyphAtIndex:index
effectiveRange:&lineGlyphRange];
index = NSMaxRange(l
On Oct 8, 2014, at 3:15 PM, Jens Alfke wrote:
> On Oct 8, 2014, at 12:28 PM, Ken Thomases wrote:
>>
>> Queues are not like run loops nor threads. Your desire to have ongoing
>> logic occur on a particular queue seems odd to me.
>
> I don't think it's odd to want an ongoing single flow of con
I’m still struggling to create a single scrollview containing a stack of
textviews.
I created an object called “Subdocument” which has two important readonly
properties:
NSTextView* myView
CGFloat myHeight
myHeight returns myView's frame hight, but never less than 10. The
Subdocument’s init
On Oct 8, 2014, at 8:59 PM, Charles Jenkins wrote:
> Now I try to bind the table. I select the Table View object and bind Table
> Content to the array controller’s arrangedObjects myView key path. Then I
> bind its Row Height to the array controller’s arrangedObjects myHeight key
> path.
>
>
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