On 27 Apr 2014, at 23:01, Glenn L. Austin wrote:
>
> On Apr 26, 2014, at 10:32 AM, Dave wrote:
>
>>> Autorelease isn't causing your problem, it's that you're misunderstanding
>>> what autorelease pools are and do. What Dave wrote is correct: it was
>>> your loop that was causing the memor
Hi,
On Mac OS X using SKPhysicsJointPin gives me some problems:
- (void)pjoinBodyA:(NSString *)nameA andB:(NSString *)nameB
{
SKSpriteNode *bodyA = [self childNodeWithName:nameA];
SKSpriteNode *bodyB = [self childNodeWithName:nameB];
if (bodyA.position.x>bodyB.position.x){
bo
Hi,
Does anyone know how to handle this syntax:
-(BOOL) checkForError:(someObject) theObject
withTitleAndMessageList:(NSString*) theTitle,...
{
JKErrorManager* myErrorManager;
BOOLmyStatus;
myErrorManager = [self
getC
Yes, it's a plugin, I don't really think it is relevant.
Cheers!
Vojtech
www.meldaproduction.com
2014-04-28 7:27 GMT+02:00 Kyle Sluder :
> On Apr 27, 2014, at 4:58 PM, Vojtěch Meluzín
> wrote:
> >
> > Hi, I'm experiencing crashes in my app on Mac OS X (fully updated
> > Mavericks). It is extre
On Apr 28, 2014, at 5:21 AM, Dave wrote:
> -(BOOL) checkForError:(someObject) theObject
> withTitleAndMessageList:(NSString*) theTitle,...
> {
> JKErrorManager* myErrorManager;
> BOOL myStatus;
>
> myErrorManager = [s
Thanks, overriding prefersStatusBarHidden did it. :)
On Apr 27, 2014, at 12:10 PM, Quincey Morris
wrote:
> On Apr 27, 2014, at 09:29 , William Squires wrote:
>
>> Thanks - reducing the scene to just the score label reveals that - without
>> the background - the (solid) background color is no
This issue isn’t related to the Cocoa frameworks, or even Objective-C code, so
IMHO it’s off-topic here.
Take a look at the mailing lists on lists.apple.com and try sending to GL- or
graphics-related one.
—Jens
smime.p7s
Description: S/MIME cryptographic signature
_
forgot to click reply all
From: edward taffel
Subject: Re: NSScroller revision?
Date: April 28, 2014 at 11:08:23 AM EDT
To: Kyle Sluder
kyle,
i believe you are correct, but not for any release on my side.
thanks again for your insight.
& just in case anyone was following this thread:
as init
Looks like a dispatch_semaphore intentionally crashes (a sort of assertion
failure) on deletion if its current value is less than its initial value. The
crash is an EXC_BAD_INSTRUCTION in _dispatch_semaphore_dispose:
0x7fff896cb279: leaq 0x1037b(%rip), %rcx ; "BUG IN CLIENT OF
LIBDISPA
On Apr 28, 2014, at 2:53 PM, Jens Alfke wrote:
> Looks like a dispatch_semaphore intentionally crashes (a sort of assertion
> failure) on deletion if its current value is less than its initial value.
> … semaphores don’t want to be disposed while their current value is less than
> the initial v
On Apr 28, 2014, at 13:02 , Ken Thomases wrote:
> I've seen this discussed before, but I don't remember where. One of the
> Apple engineers acknowledged the issue. This check is not done (or not
> effective) if the semaphore is created with a value of 0.
It was here, a few months ago. I was
On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt wrote:
> Before wasting further time, are joints on Mac OS X SpriteKit a known issue
> at this time?
I don't know, but if it is it would explain the difficulties I had making these
work as well. I created a series of about twenty "links", end
NSAttributedString won't load images from RTF, but it will load images from an
RTFD package. Very likely it would not understand images specified using the
ugly "htmltag" RTF control. You'll probably need to use the proprietary
"NeXTGraphic" RTF control instead.
You can save an RTFD package wit
Thanks. I logged a bug.
Alex
Am 29.04.2014 um 03:04 schrieb Graham Cox :
>
> On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt wrote:
>
>> Before wasting further time, are joints on Mac OS X SpriteKit a known issue
>> at this time?
>
>
> I don't know, but if it is it would explain the diffi
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