I'm writing an exception handler where I want to terminate a crashed
thread without terminating the entire process. Before GCD I used the
following code:
if ([NSThread currentThread] != [NSThread mainThread])
{
[NSThread exit];
}
However for GCD thread (created with dispatch_async()) I get th
At 11:34 AM +0300 7/29/13, Oleg Krupnov wrote:
However for GCD thread (created with dispatch_async()) I get the
following signal:
pthread_exit() may only be called against threads created via pthread_create()
Is there a way to handle this case?
Just return from the block you passed to dispatc
Thanks for your answer, Steve, but the problem remains.
In my case, the exception has already been thrown inside the block and
I cannot catch it or modify it in any way in my handler. I'm basically
writing an uncaught exception handler. My app should show a crash
report window and then terminate i
Hi,
I have a UITableView with first cell is not re-orderable and all other
cells are having re-order handle. Also I have a UIRefreshControl on table
view.
UITableView cells are at 600 px height. When I click on re-order handle of
any cell cell immediately starts moving downwards. It's very hard t
Hi,
I have a Mac app that loads a Leaflet.js map into a web view.
I've written a screenshot method to grab the map for inclusion in a print view.
This is largely based on the examples here:
http://stackoverflow.com/questions/11948241/cocoa-how-to-render-view-to-image
I'm writing my app on 10.8
On Jul 29, 2013, at 4:27 AM, Steve Sisak wrote:
> At 11:34 AM +0300 7/29/13, Oleg Krupnov wrote:
>> Is there a way to exit a GCD thread?
>
> There's no such thing as a "GCD thread" only queues.
>
> (OK, there's a pool of threads that GCD uses to service queues, but you don't
> own them)
And yo
On Jul 29, 2013, at 7:15 AM, Darren Wheatley wrote:
> I've written a screenshot method to grab the map for inclusion in a print
> view. This is largely based on the examples here:
> I've tried the three methods shown in the SO post, and only the
> CGWindowListCreateImage works correctly in my a
On Jul 29, 2013, at 4:54 AM, Oleg Krupnov wrote:
> Thanks for your answer, Steve, but the problem remains.
>
> In my case, the exception has already been thrown inside the block and
> I cannot catch it or modify it in any way in my handler. I'm basically
> writing an uncaught exception handler. M
> I have a UITableView with first cell is not re-orderable and all other
> cells are having re-order handle. Also I have a UIRefreshControl on table
> view.
>
> UITableView cells are at 600 px height. When I click on re-order handle of
> any cell cell immediately starts moving downwards.
Right-cl
On 29 Jul 2013, at 5:35 AM, Tharindu Madushanka wrote:
> I have a UITableView with first cell is not re-orderable and all other
> cells are having re-order handle.
Also, consider UITableView.tableHeaderView for this purpose.
— F
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Cocoa-d
Auto Save and Versions is a good feature for my document-based app. But a
large group of users keep all of their data in one document, and having to
think about a document is a poor experience and has contributed to bad reviews
by these users. So I am making a "lite" version of the app for th
>
> On May 15, 2013, at 11:29 AM, Steve Mills wrote:
>
> I added more nextEventMatchingMask's and the 4th one would actually cause the
> document to be restored, which was way too early in the init method to do
> that. But I found this, which seems to work much more reliably. It takes care
> o
I've added a UIButton to a CALayer. The button appears as it should, but the
button won't send a touch event. I've Googled around on this subject, but
haven't found a solution that works in this case. Has anyone come across this
issue?
Below is the source.
UIButton *prefsButton = [[UIButton a
Hi,
Great. First I will try with making first cell into header view. :)
Following describes more about my situation. It's not always very large but
it fails when its too large.
In the design the cells can be smaller size to larger size, the cell height
is determined by the content on cell. User c
On Mon, Jul 29, 2013, at 05:52 PM, Ian was here wrote:
> I've added a UIButton to a CALayer.
Huh? Views and layers are separate concepts. Views own layers; you can't
add a button to a layer.
> CALayer *prefsLayer = [prefsButton layer];
>
> [prefsLayer setFrame:CGRectMake( x, y, 50.0, 40.0 )];
>
I've just hit this too, and my best guess as to why it's so reproducible for me
but this is the *only* mention that Google can find is that my window does
trigger updates to one of its restorable values early in its lifetime.
Unfortunately that's unavoidable.
I just gave up and dropped the rest
On Jul 29, 2013, at 19:33 , Lee Ann Rucker wrote:
> I've just hit this too, and my best guess as to why it's so reproducible for
> me but this is the *only* mention that Google can find is that my window does
> trigger updates to one of its restorable values early in its lifetime.
> Unfortunat
On Jul 29, 2013, at 4:08 PM, Keith Knauber wrote:
> I can't have my splash screen get stuck on, and obscure anything in case a
> modal dialog decides to present itself.
The general recommendation is to avoid splash screens altogether. If your app
takes long enough to launch that the user woul
On Jul 29, 2013, at 8:14 PM, Quincey Morris wrote:
> On Jul 29, 2013, at 19:33 , Lee Ann Rucker wrote:
>
>> I've just hit this too, and my best guess as to why it's so reproducible for
>> me but this is the *only* mention that Google can find is that my window
>> does trigger updates to one o
On Jul 29, 2013, at 21:03 , Lee Ann Rucker wrote:
> The main thread got stopped shortly after the first call to [wc window] - not
> in any restorable value's setter, though; that would've been obvious - but
> the actual crash was in a different thread. It's definitely at a point where
> one or
Since Xcode provisioning is still down, is there another way to add a UDID to
the team provisioning profile?
--
Rick
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Conta
On Jul 29, 2013, at 9:03 PM, Lee Ann Rucker wrote:
>
> Never considered clearing the windowController; what effect would that have
> on the window?
Well, it didn't do away with the crash. The doc does say that
encodeRestorableStateWithCoder will be called "at appropriate times", and I
have e
> There are a couple of interesting points here. Perhaps the appearance of
> 'probeGC' in Eric's backtrace suggests he's using garbage collection. Are
> you doing so too? If not, then it wouldn't be surprising that the crash is
> more reproducible for you. Eric was racing garbage collection for a z
On Jul 29, 2013, at 9:22 PM, Quincey Morris wrote:
> On Jul 29, 2013, at 21:03 , Lee Ann Rucker wrote:
>
>> The main thread got stopped shortly after the first call to [wc window] -
>> not in any restorable value's setter, though; that would've been obvious -
>> but the actual crash was in a
No, but you can create a new profile in the meantime with the same appid, all
of your team's devices and all of your team's development certificates.
Once the Xcode integration is back up and running, you can just delete that
profile and go back to using the automatically generated one.
Sent fr
On Jul 29, 2013, at 22:05 , Lee Ann Rucker wrote:
> The repro case is to close the document and then reopen it. It doesn't reopen
> the windows, it makes a new window of the same class as the old one. Looking
> at Instruments right now I have one new window and windowController - stopped
> in
Hi,
Just checked on lists for an e-mail list on CoreGraphics or Image I/O without
seeing an obviously appropriate list. So since I'm already subscribed here I
thought I'd give this list a shot.
In the header file for CGImageSource.h the only key that is listed as
appropriate for the options di
Perhaps OP should be looking at using an xpc service.
Kevin
On 29 Jul 2013, at 15:54, Ken Thomases wrote:
> On Jul 29, 2013, at 4:54 AM, Oleg Krupnov wrote:
>
>> Thanks for your answer, Steve, but the problem remains.
>>
>> In my case, the exception has already been thrown inside the block an
On Jul 29, 2013, at 22:33 , Clark S. Cox III wrote:
> No, but you can create a new profile in the meantime with the same appid, all
> of your team's devices and all of your team's development certificates.
>
> Once the Xcode integration is back up and running, you can just delete that
> profi
I can understand the frustration, but under most circumstances, editing a team
profile would be ill-advised, as any changes you made would be overwritten the
next time anyone on the team connected via Xcode.
You can certainly make a case in a bug report, especially in light of the
recent downti
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