Den 22:09 14. mars 2012 skrev Wade Tregaskis følgende:
>> I don't like the idea of a multithreaded aproach by default, because as a
>> general rule, you
>> should not make your application multithreaded unless you have a good
>> reason.
>
> a) The reality is that Cocoa already exposes you to a lo
Den 12:03 15. mars 2012 skrev Per Bull Holmen følgende:
> I agree with what you are saying,
> but remember that we MAY also move towards new concepts and
> abstractions that make todays concept of multithreading an antiquated
> way of achieving parallelism. For example, multithreading is not an
>
I just fired up Xcode 4.3 early this morning, opened the TextEdit source to try
a build after reading the documentation on Automatic Termination and Sudden
Termination, how to enable it and how to disable it.
Last night I tried adding the indicated properties to the info.plist files in
TextEdit
On 15 Mar 2012, at 10:01 AM, Alex Zavatone wrote:
> Then I came across the text below from the read me file in the TextEdit
> source:
>
> • TextEdit opts into Automatic Termination. However, this opt-in is done
> automatically by the system. Normally TextEdit would have had to put an entry
> f
On Mar 15, 2012, at 10:40 AM, Fritz Anderson wrote:
> On 15 Mar 2012, at 10:01 AM, Alex Zavatone wrote:
>
>> Then I came across the text below from the read me file in the TextEdit
>> source:
>>
>> • TextEdit opts into Automatic Termination. However, this opt-in is done
>> automatically by the
I have but this brings up another problem. Two actually.
One is that if you try to do this in the existing version of 10.7.3's TextEdit
info.plist, TextEdit will no longer launch, complaining of a code signing error
with an invalid code signature.
I then tried this with other apps (that I quit
Yes. That is exactly the case why I tried to find a better and elegant
solution.
I'm sorry that I didn't read digest version of Cocoa-dev email yesterday.
To me it was a busy day yesterday and when I went back home, I literally
went to bed ( after writing one email. )
So, I missed your great po
On Mar 15, 2012, at 10:58 AM, Alex Zavatone wrote:
> If I make the build myself from the TextEdit source code, and add that pList
> value to the Info.plist, the built copy of TextEdit still auto quits if I
> close the last doc and click in the Finder.
If you're building from source, perhaps you
I think I tried that at 4 or 5 AM this morning but I will try again later today
after I get out of the office.
I'm also going to try these:
– automaticTerminationSupportEnabled
– disableAutomaticTermination
– enableAutomaticTermination
Declared In
NSProcessInfo.h
On Mar 15, 2012, at 12:25 PM,
> While all these points are very good, I disagree with the conclusion
> because I believe in the wisdom: Keep simple things simple.
An argument for doing this in the frameworks is that it is then simpler to do
this. No need for every developer to write the same boiler plate every time.
And if
On Mar 14, 2012, at 11:44 PM, Luc Van Bogaert wrote:
> By "strong reference", I assume you mean I should add an ivar of type
> NSUndoManager to my model object to hold a reference to the document's
> undoManager, right? If so, I think I understand what you are saying. I will
> give this a try.
Den 18:06 15. mars 2012 skrev Wade Tregaskis følgende:
> Highly subjective, though, I recognise that. I think we've pretty much run
> this discussion to its end now, and it doesn't appear I've swayed you.
> That's okay.
Yes we have, but you have actually swayed me... :)
You made me think of h
I have a custom popover control containing multiple sliders and textfields
(http://dl.dropbox.com/u/4920112/Screenshots/SliderPopover.PNG). When tabbing
through the textfields I get the following exception:
2012-03-15 12:19:42.805 SettingsBar[7232:603] *** Assertion failure in
+[LSPopupSliderV
I am trying to fade in and out 4 different views based on the user clicking on
a tool bar item (each toolbar item representing a different page (NSView) of
the document.
So far from the examples I've found on line I have come up with this procedure
and it does not work.
The function fadeInVi
On Mar 15, 2012, at 7:49 PM, Shawn Bakhtiar wrote:
> I am trying to fade in and out 4 different views based on the user clicking
> on a tool bar item (each toolbar item representing a different page (NSView)
> of the document.
>
>[[[wc window] contentView] addSubview:graph1View];
>[[[
Long time no response... had to fight other fires for a while.
On Feb 27, 2012, at 10:46 PM, Graham Cox wrote:
Perhaps it would be better to explain your goals, rather than fragments of an
implementation that appears to be, on the face of it, pointless.
In my case, there are 3 pieces involved:
short of adding code to load the value into a vanilla-C type variable...
TIA,
Bill
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On Wed, Mar 14, 2012, at 08:15 PM, Keith Knauber wrote:
> The goal is to update this cocoa GUI app at up to 30 fps, with as little
> impact on my real-time thread and a separate apps' video frame rate as
> possible.
I must ask, what the heck are you actually updating at 30Hz? That will
inform the
>From source,
NSLog(@"%@", object);
will print out the description of most Cocoa objects, including NSArrays.
You can get the same description from within gdb/lldb using po (for print
object),
po object
Aaron
On Mar 15, 2012, at 2:32 PM, Bill Doster wrote:
> short of adding code to load
I have been reading up on universal apps and what Xcode does for you, creating
the two entry points, iPad Folder etc. I am running Xcode 4.3.1 and created a
sample project and I noticed all the things I just mentioned are now gone, or I
believe to be gone.
Can some one explain?
Thanks
Dona
On Mar 15, 2012, at 9:43 PM, Eeyore wrote:
> You can get the same description from within gdb/lldb using po (for print
> object),
If it’s a single array element you want to print, do something like
po [theArray objectAtIndex: 7]
GDB (and LLDB) accept a surprisingly large subset of C/O
Works fine for me. Are you sure, on the first screen after you picked
application type, you had 'universal' in the dropdown, I know that's a stupid
question but it's all I can think of. You should have two storyboards, one for
phone, one for iPad, and the target settings should reflect those as
I need to implement something akin to the iTunes Fast Forward or Rewind
buttons, where a quick mouse click has a different action to when the button is
pressed for a longer time. I also need to link this action to a short or long
press of an arrow key on the keyboard. Before I have a go myself d
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