Hi Andrew,
On Jan 13, 2012, at 6:57 , Andrew wrote:
> The result of this is that the UI updates really frequently and the
> estimated time to complete and the download rate jump around a lot. I
> would love it if I could tell cocoa to only update the UI once per
> second instead of immediately wh
On Jan 13, 2012, at 15:23 , Eric E. Dolecki wrote:
> I have XML like this:
>
>
>
>
>
>
>
>
Don't know much about TBXML, but with MAX, the following code parses the file
(including model classes and scaffolding):
-- snip
#import
@interface User:NSObjec
Your code snippet got mangled making it very hard for me to read. Please can we
have a full backtrace for the crash. Is there anything interesting in the
console? Have you tried running with zombies enabled?
On 14 Jan 2012, at 07:30, G S wrote:
> Hi all. Working on an iPhone app and encountere
On Jan 14, 2012, at 2:53 AM, Marcel Weiher wrote:
> Hi Andrew,
>
> On Jan 13, 2012, at 6:57 , Andrew wrote:
>
>> The result of this is that the UI updates really frequently and the
>> estimated time to complete and the download rate jump around a lot. I
>> would love it if I could tell cocoa to
Thanks, Mike.
There's nothing in the console. The whole call stack at the time of
the crash is this (when I create the operation on the main thread):
#0 0x00396336 in -[NSOperation observationInfo] ()
#1 0x0036823a in _NSKeyValueRetainedObservationInfoForObject ()
#2 0x00379c98 in -[NSObject(NSK
I want my app to access the new value of an object's property stored in an
sqlite store, after this value has been modified on disk by another process.
A few weeks ago, I did this, and I thought it was working:
[[obj managedObjectContext] refreshObject:self
mer
On Jan 14, 2012, at 1:25 PM, G S wrote:
> Thanks, Mike.
>
> There's nothing in the console. The whole call stack at the time of
> the crash is this (when I create the operation on the main thread):
>
> #0 0x00396336 in -[NSOperation observationInfo] ()
> #1 0x0036823a in _NSKeyValueRetainedObs
Thanks to all who answered. It was a simple boneheaded maneuver:
Failing to call [super init] in the initialization method of my derived class.
DUH. Works fine now!
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Thank you all for the opinions. I left the code as-is in terms of
binding, but changed my rate calculations to use a weighted running
average. After doing so, the estimated seconds tick by one at a time
for the most part, and the rate is more constant. This is a tool for
me and some co-workers, so