Error Message in 4.1(Lion)

2011-07-23 Thread Dale Satterfield
I have a project that compiles fine with no errors under 4.02 under Snow Leopard. But under 4.1 I get the following about one of my xib's: Class Unavailable User defined runtime attributes with Interface Builder versions prior to 3.2 When I dbl-click this it opens the xib, but nothing indicates t

Re: NSDocument: Read-only types and autosavesInPlace

2011-07-23 Thread Daniel Vollmer
After some more time on this, I still don't get it. =) > I've given this a go, but it does not seem to work for me. I set the new > fileType after [super readFromURL:...] is done. Then, when > - (void)saveToURL:(NSURL *)url ofType:(NSString *)typeName > forSaveOperation:(NSSaveOperationType)sav

No crash report generated

2011-07-23 Thread Ryan Joseph
I'm trying to debug a crash with a user but there is no crash report to be found in Console.app and I was curious what would cause a crash to not generate a report. I have noticed in the past sometimes crashes happen without reports also and without them I have basically no information to go on

NSWindowController window deprecated

2011-07-23 Thread Andre Masse
Hi, Got this warning in Xcode 4.1 on Lion. Is this really deprecated? There's no indication in NSWindowController header… Thanks, Andre Masse___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator commen

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Andreas Mayer
Am 23.07.2011 um 03:39 schrieb Rick C.: > I have just installed the App Store version of Xcode 4.1 and I noticed I had > no options when installing about choosing directory or anything. Locate the 'Xcode Install' package. Show package contents. Inside the Resources folder you will find Xcode.m

Re: Error Message in 4.1(Lion)

2011-07-23 Thread Lee Ann Rucker
Sounds like you have "User Defined Runtime Attributes" set in the "Identity" panel, which was the rightmost one with an "i" icon in IB. The problem is with the nib's "Development Target", which needs to be at least 3.2. I know how and where to fix it in IB ("Window" -> "Document Info"), but the

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Jerry Krinock
Since there's so much anecdotal information flying around I thought I'd repeat this: On 2011 Jul 05, at 13:00, David Duncan (of Apple) wrote (to xcode-users group): > 3.2.6 is not supported on Lion. The recommendation would be to install Xcode > 4 on your Lion partition, and Xcode 3.2.6 on your

Re: NSWindowController window deprecated

2011-07-23 Thread Nick Zitzmann
On Jul 23, 2011, at 7:50 AM, Andre Masse wrote: > Hi, > > Got this warning in Xcode 4.1 on Lion. Is this really deprecated? There's no > indication in NSWindowController header… Are you sure the object is typed as an NSWindowController and not an id or something else? -[NSWindowController win

Re: NSWindowController window deprecated

2011-07-23 Thread Andre Masse
Not sure what's going on, I have my NSWindowController subclass declared as: @interface MainWindowController : NSWindowController and have a property (and ivar) in my NSViewController subclass: @property (assign) MainWindowController *windowController; So, in MasterDetailController, if I cal

Re: No crash report generated

2011-07-23 Thread Jerry Krinock
On 2011 Jul 23, at 06:28, Ryan Joseph wrote: > I'm trying to debug a crash with a user but there is no crash report to be > found in Console.app What does the word "crash" mean to this user? > Any ideas or suggestions? Don't annoy users by asking them to be computer techs, and don't rely on

Re: NSWindowController window deprecated

2011-07-23 Thread Jean-Daniel Dupas
Make sure you import all the required headers (especially the one defining MainWindowController). Le 23 juil. 2011 à 21:29, Andre Masse a écrit : > Not sure what's going on, I have my NSWindowController subclass declared as: > > @interface MainWindowController : NSWindowController > > and ha

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Laurent Daudelin
Jerry, How and where did you install it? -Laurent. -- Laurent Daudelin AIM/iChat/Skype:LaurentDaudelin http://www.nemesys-soft.com/ Logiciels Nemesys Software laur...@nemesys-soft.com On Jul 23, 2011, at 10:36, Jerry Krinock

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Nick Zitzmann
On Jul 23, 2011, at 1:55 PM, Laurent Daudelin wrote: > Jerry, > > How and where did you install it? The Lion installer didn't uninstall my copy of Xcode 3.2.6 when I upgraded from Snow Leopard. I didn't install it into the /Developer folder. And I can confirm that, despite it not being offici

Re: NSWindowController window deprecated

2011-07-23 Thread Jens Alfke
On Jul 23, 2011, at 12:29 PM, Andre Masse wrote: > So, in MasterDetailController, if I call: > > [[[windowController window] contentView] setNeedsDisplay:YES]; > > I get the warning: > > 'window' maybe deprecated because receiver type is unknown What’s the type of the local variable ‘windowC

Re: NSWindowController window deprecated

2011-07-23 Thread Andre Masse
Wow! I feel so stupid! That was it! Thanks, Andre Masse On 23/07/2011, at 15:55 , Jean-Daniel Dupas wrote: > Make sure you import all the required headers (especially the one defining > MainWindowController). > > Le 23 juil. 2011 à 21:29, Andre Masse a écrit : > >> Not sure what's going on,

Re: No crash report generated

2011-07-23 Thread Gary L. Wade
Off the top of my head, an uncaught exception does not produce a crash report although it's a crash for all purposes to a user. - Gary L. Wade (Sent from my iPhone) On Jul 23, 2011, at 6:28 AM, Ryan Joseph wrote: > I'm trying to debug a crash with a user but there is no crash report to be > f

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Jerry Krinock
On 2011 Jul 23, at 13:07, Nick Zitzmann wrote: > > On Jul 23, 2011, at 1:55 PM, Laurent Daudelin wrote: > >> Jerry, >> >> How and where did you install it? > > The Lion installer didn't uninstall my copy of Xcode 3.2.6 when I upgraded > from Snow Leopard. Nick is correct. The easy way: •

Re: No crash report generated

2011-07-23 Thread Ryan Joseph
That must be correct because the console did report that much (EAccessViolation which means invalid memory was accessed). If these can not generate crash reports then it's hard to say when can be done. Thanks. On Jul 23, 2011, at 2:29 PM, Gary L. Wade wrote: > Off the top of my head, an uncaugh

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Mike Abdullah
> Oh, then there's 10.5 thing with libcrypto As far as I can tell that got fixed for the GM. ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-de

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Jean-Daniel Dupas
Le 23 juil. 2011 à 23:22, Mike Abdullah a écrit : >> Oh, then there's 10.5 thing with libcrypto > > As far as I can tell that got fixed for the GM. > What's got fixed, and what GM ? AFAIK, if you link on libcrypto from the 10.6 or 10.7 SDK (whatever Xcode version you use), you cannot run yo

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Conrad Taylor
Sent from my iPhone On Jul 23, 2011, at 2:28 PM, Jean-Daniel Dupas wrote: > > Le 23 juil. 2011 à 23:22, Mike Abdullah a écrit : > >>> Oh, then there's 10.5 thing with libcrypto >> >> As far as I can tell that got fixed for the GM. >> > > What's got fixed, and what GM ? > > AFAIK, if you

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Mike Abdullah
Ah, I guess we had the opposite case. Were building against 10.5 SDK and that wouldn't run on Lion seeds. Runs on Lion GM though Sent from my iPad On 23 Jul 2011, at 10:28 PM, Jean-Daniel Dupas wrote: > > Le 23 juil. 2011 à 23:22, Mike Abdullah a écrit : > >>> Oh, then there's 10.5 thing wit

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Richard Somers
On Jul 23, 2011, at 11:36 AM, Jerry Krinock wrote: > That being said, primarily because of the lack of User Scripts support in > Xcode 4 which I find intolerable, I'm using Xcode 3.2.5 for my daily work, > and of course running Lion. I converted all my user scripts to automator services. It too

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Jerry Krinock
On 2011 Jul 23, at 15:18, Richard Somers wrote: > I converted all my user scripts to automator services. It took some time but > it works well in Xcode 4. The last time I looked at Services, it only allowed you to access the selected ("highlighted") text. Is there any way to get and replace t

Re: Scripting with Services - one more thing

2011-07-23 Thread Jerry Krinock
One more thing, Richard. Is there any way to get the position of the cursor in the document, for example, if you want to insert some text at the cursor position? ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin request

Re: Xcode 3.2.6 on Lion ?

2011-07-23 Thread Jean-Daniel Dupas
Le 23 juil. 2011 à 23:40, Conrad Taylor a écrit : > > > Sent from my iPhone > > On Jul 23, 2011, at 2:28 PM, Jean-Daniel Dupas wrote: > >> >> Le 23 juil. 2011 à 23:22, Mike Abdullah a écrit : >> Oh, then there's 10.5 thing with libcrypto >>> >>> As far as I can tell that got fixed fo

Re: Cocoa-dev Digest, Vol 8, Issue 553

2011-07-23 Thread Simone Manganelli
There is a workaround for this bug. See this answer to the same question on Stack Overflow: http://stackoverflow.com/questions/2616738/linking-to-libcrypto-for-leopard/2620698#2620698 I haven't tested whether this bug still exists in Lion or not, but if it does, that workaround will likely sti

drawRect not getting called when needed under OS X

2011-07-23 Thread Tom Jeffries
I am using a window that uses a subclass of NSView. Part of it is drawn when the program starts, another part needs to be drawn when the user clicks on a button in another window. The code for the other window calls my subclass of NSView with no problems, creates the new graphics, and then returns.

Re: drawRect not getting called when needed under OS X

2011-07-23 Thread Graham Cox
On 24/07/2011, at 1:46 PM, Tom Jeffries wrote: > When I put both the beginning graphics and the graphics that are to be drawn > later in the initial drawRect call everything is drawn without a problem. > However, drawRect does not get called when the user clicks the button on the > second window.

Re: drawRect not getting called when needed under OS X

2011-07-23 Thread Tom Jeffries
Graham, I'm not calling drawRect. The button click goes to another module in the program, all the code in that module works fine, then it calls the module that has the NSView, executes the code for creating all the lines and shapes, and then tries to get the new graphics to display. I've tried (a

Re: drawRect not getting called when needed under OS X

2011-07-23 Thread Jens Alfke
On Jul 23, 2011, at 9:33 PM, Tom Jeffries wrote: > The code in the graphics module that displays the window > is working perfectly, but somehow drawRect never gets called after it is > called during initialization. Are you certain it never gets called? Put an NSLog(@“drawRect!”); call into the

Re: drawRect not getting called when needed under OS X

2011-07-23 Thread Stephen J. Butler
On Sat, Jul 23, 2011 at 11:33 PM, Tom Jeffries wrote: > When I run the code that displays the graphics in question on initialization > it works fine, but when I call it later in the program it the new graphics > are not displayed.  The code in the graphics module that displays the window > is work

Re: drawRect not getting called when needed under OS X

2011-07-23 Thread Ron Fleckner
Tom, if you want to draw in a view from somewhere else, I think you need to bracket that drawing with calls to [targetView lockFocus] and [targetView unlockFocus]. Or, you could have a condition of some sort, a BOOL I suppose, in the targetView which it checks every time it redraws to see if it