Well, hopefully that code is correct since it is the unmodified code from the
book.
I have a Davis Weatherstation and the console talks to the Mac via USB. Davis
has had very sporadic Mac support, and their application which used to run
under Mac OSX, but badly, won't run at all under current ve
On 4 Jul 2011, at 7:17 AM, Dale Satterfield wrote:
> Well, hopefully that code is correct since it is the unmodified code from the
> book.
The code you are looking to is intended as an example of how to prepare a Mac
OS X framework, not as a graphics tutorial. The source had to fit into a
reas
Thank you all for pointing me to the solution of my question.
My first thought was that you could change the target of the menu item
so that it calls your own method, then call the original
showHelp method with something like:
[NSApp showHelp:sender]
This is what I did now, using an own -my
In my app's main window, I have a button which should kill a process
from the running system processes. (Guess what - it is helpd.)
In -awakeFromNib:, a private app delegate method -checkHelpd: checks if
some other app has already launched helpd. If so, the button will be
drawn as enabled, els
Your Button has to draw itself after it called its action.
You try to change state while you are still in the action.
Did you try to performSelector after 0.0?
Am 04.07.2011 um 17:07 schrieb Ulf Dunkel:
> In my app's main window, I have a button which should kill a process from the
> running
Jens, Quincey,
Thank you for all the valuable info. My image dpi is indeed higher than 72.
Combining your info, I elected to use, for now:
NSImage* tempImage = [NSImage imageNamed: @"image1"];
NSImageRep *rep = [tempImage bestRepresentationForDevice: nil];
int width = (int)rep.pixelsWide;
I have a runloop running in an NSThread. In this thread is a timer which fires
every 2 seconds. In the timer, I check [NSThread isCancelled] and if so, stop
the runloop via CFRunLoopStop.
The runloop is run via runUntilDate:distantFuture.
Shouldn't runUntilDate terminate once CFRunLoopStop has
Hi Matt.
Is there a reason that you're using -[NSRunLoop runUntilDate:] instead of
CFRunLoopRun()?
According to the documentation, runUntilDate: "runs the receiver in the
NSDefaultRunLoopMode by repeatedly invoking runMode:beforeDate: until the
specified expiration date." So even if CFRunLoopS
On 4 Jul 2011, at 17:36, Matt Gough wrote:
> I have a runloop running in an NSThread. In this thread is a timer which
> fires every 2 seconds. In the timer, I check [NSThread isCancelled] and if
> so, stop the runloop via CFRunLoopStop.
>
> The runloop is run via runUntilDate:distantFu
> Is there a reason that you're using -[NSRunLoop runUntilDate:] instead of
> CFRunLoopRun()?
Not really, and it was a bit daft to use NSRunLoop to start it off and then
CFRunLoop to stop it.
Anyway, your solution worked perfectly.
Thanks
Matt
On 4 Jul 2011, at 17:58:31, Jeff Johnson wrote:
Hi, I'm working with AQGridView, and when I load the nib file, he also load
an square white ahead of elements.
In this project, I also implemented
- (CGSize) portraitGridCellSizeForGridView: (AQGridView *) gridView;
{
return CGSizeMake(250, 400);
}
And when I change this values, the size o
Thank you for this hint, Alexander. I wasn't aware that I was still
inside the action and that the poor button couldn't do then what I asked
it to do.
I was quite sure that using -setNeedsDisplay:YES would trigger some
auto-redraw stuff somewhen later in the application.
- - - - -
Am 04.07.
My program needs to display counterphase flickering test, i.e., one display is
white text on a black background, and the other is black text on a white
background, and the two displays are switched back and forth. I have concluded
that there are two options to do this:
1. Draw each display into
On Jul 4, 2011, at 8:07 AM, Ulf Dunkel wrote:
> This is the method in my AppDelegate.m which should update the button:
>
> - (void)updateKillHelpdButton
> {
> [killHelpdButton setEnabled:[self checkHelpd]];
> [killHelpdButton setNeedsDisplay:YES];
> }
>
> Can someone please tell me what els
On Jul 4, 2011, at 10:48 AM, Ulf Dunkel wrote:
> Thank you for this hint, Alexander. I wasn't aware that I was still inside
> the action and that the poor button couldn't do then what I asked it to do.
It’s OK to call -setEnabled: during a button action method. I’ve done it a lot.
—Jens___
On Jul 4, 2011, at 11:31 AM, Dr. Scott Steinman wrote:
> I have concluded that there are two options to do this:
>
> 1. Draw each display into two NSViews, then switch back and forth between
> between them (via replaceSubview:with:) with an NSTimer to time the switches.
> 2. Use Core Animation
Not quite a cocoa question
By chance, does somewhere know where the images are for the eject button in
finder. I looked in /system/library/coreservices/finder and they are not
bundled with it. I'd prefer the Mac OS X versions and not some 3rd party.
Thanks in advance.
Tony Romano
_
Unicode "eject symbol" 23CF, possibly in Apple Symbols font: ⏏
- Original Message -
From: "Tony Romano"
To: "List Cocoa Developer"
Sent: Monday, July 4, 2011 12:16:02 PM
Subject: finder eject images
Not quite a cocoa questionŠ
By chance, does somewhere know where the images are for the
Lots of system icons are stored in
/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/
EjectMediaIcon.icns is in there :)
On 4 July 2011 20:21, Lee Ann Rucker wrote:
> Unicode "eject symbol" 23CF, possibly in Apple Symbols font: ⏏
>
> - Original Message -
> From: "Tony Ro
On Mon, Jul 4, 2011 at 11:31 AM, Dr. Scott Steinman wrote:
> My program needs to display counterphase flickering test, i.e., one display
> is white text on a black background, and the other is black text on a white
> background, and the two displays are switched back and forth. I have
> conclud
That's not the Finder sidebar icon, though. I'm not sure I've seen anything use
that one.
Also I think Apple frowns on copying their icons into your apps. Only the ones
you can get through imageNamed: or iconForFileType: are fair game.
- Original Message -
From: "Patrick Robertson"
To:
The purpose of the program is to compare the visibility of the text when it is
static versus when it flickers (so in some ways it's similar to signage).
Therefore, I must make the text display switch back and forth between two
displays with opposite black/white contrast to produce the flicker -
Lee Ann and Patrick, thank you!
I suspect the one from ../coreservices/menu extras/Eject.menu uses the
character set one as well. They converted to a pdf for displaying as an
image. Again, thank you.
Tony Romano
On 7/4/11 12:52 PM, "Lee Ann Rucker" wrote:
>That's not the Finder sidebar icon,
Do individual table columns have a 'Tag' value that can be set so I can find
out which column the tableview delegate/datasource is working with? (I want to
set the tag value to an NSString that's the key value in an NSDictionary, then
fetch the value for that key-value pair to set the contents o
On Jul 4, 2011, at 5:29 PM, William Squires wrote:
> Do individual table columns have a 'Tag' value that can be set so I can find
> out which column the tableview delegate/datasource is working with? (I want
> to set the tag value to an NSString that's the key value in an NSDictionary,
> then f
Okay, sorry about this since I think I asked about it previously, but I
forgot...
If a method (or even a C-style function) returns (NSString *), and I have a
method/function like:
-(NSString *)bool2String:(BOOL)b
{
if (!b)
{
return @"NO";
}
return @"YES";
}
is there ever a situation in w
On Jul 4, 2011, at 6:23 PM, William Squires wrote:
> ...is a literal NSString autoreleased, or retained? Does it matter?
"Does not matter" is the answer. You can retain & release them all you want,
they're not going anywhere.
--
Scott Ribe
scott_r...@elevated-dev.com
http://www.elevated-dev.co
On Jul 4, 2011, at 5:23 PM, William Squires wrote:
> is there ever a situation in which (properly written) client code could call
> this and trip over the memory management rules?
No, it’s fine. The rule is that if you got it from +alloc or -copy you have to
release or autorelease it; but if
Hi,
Is there a way to get the selected item in a webview?
I've got a webview in my app, and I'd like to select an image and
download it.
Many Thanks
Amy
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