> Is there perhaps a way to create vector art paths in illustrator, and import
> the data into xcode and use those paths in CG and stroke/fill them there?
It might be worth looking at Opacity from likethought.com. It exports directly
into source code.
_
On Mon, Apr 19, 2010 at 4:31 PM, Jens Alfke wrote:
>
> On Apr 19, 2010, at 3:54 PM, Philip Mobley wrote:
>
> Would that make a opaque white box around the shape? What about
>> transparency... would that be retained or would it be flattened?
>>
>
> No, there's no frame. It gets drawn as a PDF, s
On Apr 19, 2010, at 3:54 PM, Philip Mobley wrote:
Would that make a opaque white box around the shape? What about
transparency... would that be retained or would it be flattened?
No, there's no frame. It gets drawn as a PDF, so it uses whatever
compositing is specified in the source.
Lo
On Apr 19, 2010, at 2:49 PM, Jens Alfke wrote:
>> Is there perhaps a way to create vector art paths in illustrator, and import
>> the data into xcode and use those paths in CG and stroke/fill them there?
>
> Save the path as a PDF file, and then load and draw it as an image.
Would that make a o
On Apr 19, 2010, at 1:59 PM, Patrick J. Collins wrote:
Is there perhaps a way to create vector art paths in illustrator,
and import
the data into xcode and use those paths in CG and stroke/fill them
there?
Save the path as a PDF file, and then load and draw it as an image.
—Jens__
On Apr 19, 2010, at 2:59 PM, Patrick J. Collins wrote:
> I have an app that I am using CoreGraphics to draw music notation symbols, and
> I want to keep things perfectly scalable (for zooming), and am just wondering
> what the best way to go about this is...
Either do your drawing using Bezier p
Hi everyone,
I have an app that I am using CoreGraphics to draw music notation symbols, and
I want to keep things perfectly scalable (for zooming), and am just wondering
what the best way to go about this is...
Is there perhaps a way to create vector art paths in illustrator, and import
the data