Hello,
this works great!
NSSound *logoSound = [NSSound soundNamed: @"logoSound"];
[logoSound play];
thanks!
regards
Jonathan Chacón
El 08/03/2010, a las 12:20, Keith Blount escribió:
> NSSound doesn't respond to -initWithContentsOfFile: (it responds to
> -initWithContentsOfFile:byR
NSSound doesn't respond to -initWithContentsOfFile: (it responds to
-initWithContentsOfFile:byReference:), so you should be seeing errors on the
console if that is how you are trying to init your NSSound object. (Also note
that in the code you posted there is a memory leak, so it would be better
On Mar 7, 2010, at 8:26 PM, Jonathan Chacón wrote:
> I added a sound file to the resources of my project ( logoSound.AIF )
>
> I use this function to load the resource:
>
> -(NSSound*) getSound:(NSString *) sndValue {
> NSBundle *bundle = [ NSBundle bundleForClass: [ self class ] ];
>
Hello,
I added a sound file to the resources of my project ( logoSound.AIF )
I use this function to load the resource:
-(NSSound*) getSound:(NSString *) sndValue {
NSBundle *bundle = [ NSBundle bundleForClass: [ self class ] ];
NSString *sndName = [ bundle pathForResource: sndVal