On Aug 12, 2008, at 5:18 AM, Seth Willits wrote:
On Aug 11, 2008, at 6:23 PM, steph thirion wrote:
I'm new to cocoa, and I'd need a pointer to get started learning
and experimenting.
What would be the most adequate graphics cocoa API to render a 2D
game? core graphics or opengl? The requi
On Aug 11, 2008, at 6:23 PM, steph thirion wrote:
I'm new to cocoa, and I'd need a pointer to get started learning and
experimenting.
What would be the most adequate graphics cocoa API to render a 2D
game? core graphics or opengl? The requirements would be a
relatively smooth frame rate r
I'm new to cocoa, and I'd need a pointer to get started learning and
experimenting.
What would be the most adequate graphics cocoa API to render a 2D
game? core graphics or opengl? The requirements would be a relatively
smooth frame rate rendering, and the possibility to draw and render
s