On Sep 3, 2009, at 5:21 AM, jon wrote:
Thanks for reporting a bug, this is the best way to get problems fixed.
the springs and struts are disabled on views with simulated user
interface attributes, so this is expected...In this case,
it sounds like you expect the view provided in the
On 03-Sep-2009, at 8:49 PM, jon wrote:
On Sep 3, 2009, at 6:37 AM, Roland King wrote:
I didn't know the status bar was in there, either way that's not
the way you do it
I realize after you just reminded me, that i had said that wrong,
I did edit the plist file, rather than the XIB f
On Sep 3, 2009, at 6:37 AM, Roland King wrote:
I didn't know the status bar was in there, either way that's not
the way you do it
I realize after you just reminded me, that i had said that wrong, I
did edit the plist file, rather than the XIB file to disable the
status bar.it wo
(a second related thing is:) setting the Simulated Status Bar to
disabled, does not actually disable the status bar, (it does
inside of IB, but inside the iPhone simulator after it is compiled,
it does not) one has to also edit the XIB to actually turn off the
Status bar?? (maybe i
On Sep 3, 2009, at 6:21 AM, jon wrote:
I should have mentioned in the steps that this is not a
UIViewController subclass, that option should be left off to create
a regular "UIView" Class...)
correction, that should have said: "that this is not a
UITableViewController subclass, that
Hi Joey,
On Sep 3, 2009, at 12:15 AM, Joey Hagedorn wrote:
Please do not discuss unreleased software on this list. You have
access to the developer forums which are an appropriate place to
discuss issues you may have. The issue you're discussing applies to
iPhone OS 3.0 as well, so I'll co
Hi Jon,
On Aug 30, 2009, at 8:01 AM, jon wrote:
a bug in iphone SDK's creation of view based xib files. (this is
using 3.1, but other's probably apply)
steps to reproduce.
Please do not discuss unreleased software on this list. You have
access to the developer forums wh
a bug in iphone SDK's creation of view based xib files. (this is
using 3.1, but other's probably apply)
steps to reproduce.
step 1.
create a new iPhone View-based Application in Xcode.
step 2.
add a new Class.. "Cocoa Touch Class" of UIViewController subclass.