On Jul 21, 2011, at 7:59 PM, Eric E. Dolecki wrote:
> I'm curious if there is a way to NSLog how long some code takes to execute
> (outside of using Instruments).
>
> In Flash one can use getTimer and see how much time passed inline. Is there
> a way to do this in Obj-C?
>
> Would one use a NSD
I found this.
NSDate *methodStart = [NSDate date];
/* ... Do whatever you need to do ... */
NSDate *methodFinish = [NSDate date];
NSTimeInterval executionTime = [methodFinish timeIntervalSinceDate:
methodStart];
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> I'm curious if there is a way to NSLog how long some code takes to execute
> (outside of using Instruments).
>
> In Flash one can use getTimer and see how much time passed inline. Is there
> a way to do this in Obj-C?
You can use the basic old std C routines like clock ().
Vincent
Yes
On Thu, Jul 21, 2011 at 10:59, Eric E. Dolecki wrote:
> I'm curious if there is a way to NSLog how long some code takes to execute
> (outside of using Instruments).
>
> In Flash one can use getTimer and see how much time passed inline. Is there
> a way to do this in Obj-C?
>
> Would one use
I'm curious if there is a way to NSLog how long some code takes to execute
(outside of using Instruments).
In Flash one can use getTimer and see how much time passed inline. Is there
a way to do this in Obj-C?
Would one use a NSDate object?
Google Voice: (508) 656-0622
Twitter: eric_dolec