Re: Simple Vector Based Line Charts

2013-04-25 Thread Graham Cox
On 26/04/2013, at 12:07 AM, James Montgomerie wrote: > If you have quite simple requirements, a CAShapeLayer might work. I found that CAShapeLayer is not very good when it is scaled up significantly, e.g. in a view that gets zoomed by more than 4x or so. It depends on its size - because th

Re: Simple Vector Based Line Charts

2013-04-25 Thread James Montgomerie
If you have quite simple requirements, a CAShapeLayer might work. You'll need to create a CGPath to give it to render. On iOS, UIBezierPath can help with creating the CGPath if you don't want to drop to the CGPath API (no such luck on Mac - NSBezierPath can't be trivially converted to a CGPath

Re: Simple Vector Based Line Charts

2013-04-25 Thread dangerwillrobinsondanger
Have you looked at CorePlot ? Sent from my iPhone On 2013/04/25, at 22:50, Marcel Weiher wrote: >> So I was looking for a graphics library in the Developer Docs that serves >> both Mac-Apps and iOS-Apps. >> >> I found references to polylines in a MapKit. >> There is of course Quartz2D and O

Re: Simple Vector Based Line Charts

2013-04-25 Thread Marcel Weiher
> So I was looking for a graphics library in the Developer Docs that serves > both Mac-Apps and iOS-Apps. > > I found references to polylines in a MapKit. > There is of course Quartz2D and OpenGL. > > So which of these libraries or perhaps there is another I have not heard of > yet is best at

Simple Vector Based Line Charts

2013-04-11 Thread YT
So I was looking for a graphics library in the Developer Docs that serves both Mac-Apps and iOS-Apps. I found references to polylines in a MapKit. There is of course Quartz2D and OpenGL. So which of these libraries or perhaps there is another I have not heard of yet is best at building simpl