Yeah, if you need the triangle, I can toss you an Illustrator file or a PNG so
that you can just add a UIImage to the button.
On May 22, 2013, at 5:19 PM, Steve Mills wrote:
> On May 22, 2013, at 16:15:31, Alex Zavatone
> wrote:
>
>> I've got a simple case for iOS that I can send you where I i
Have you considered subclassing NSPopupButtonCell and overriding the
interaction code? The alternative would be to subclass NSCell (or an
appropriate subclass) and override the drawing methods. For the triangle, you
could either use an image, or preferably, measure the dimensions and draw it
On May 22, 2013, at 16:15:31, Alex Zavatone
wrote:
> I've got a simple case for iOS that I can send you where I issue an
> UIPopoverController and a PopoverContentViewController from a UIButton in a
> UINavigationBar.
>
> Sounds like you're trying to do this in the Mac, but if you think it wi
I've got a simple case for iOS that I can send you where I issue an
UIPopoverController and a PopoverContentViewController from a UIButton in a
UINavigationBar.
Sounds like you're trying to do this in the Mac, but if you think it will help,
I'll strip the project down to the minimum and send yo
Rather than try to get an NSPopUpMenu to work by displaying a window instead of
the menu, I'm going down the path of using an NSPopover instead. It allows
multiple events in the window and can dismiss when the user clicks somewhere
else. Great. Now I *also* need to display this popover from a ce