Re: SCNView : setting "overlaySKScene" doesn't render anything

2016-02-26 Thread Gavin Eadie
The intelligence boosting power of posting a question strikes again. The problem was that in the Mac OS X Storyboard, the "Rendering API" of the SCNView was initialized to "unknown" when it needed to be "Metal" (curiously, "OpenGL" and "Default" don't render the overlay either). This is the "rend

SCNView : setting "overlaySKScene" doesn't render anything

2016-02-26 Thread Gavin Eadie
I have struggled long and hard with this .. I think I’ve looked at 'everything' related on Google, but I’m still flummoxed. This is on Mac OS 10.11.3, build with Xcode 7.2, and this is what I think is the salient code. override func viewDidLoad() { super.viewDidLoad() let s