Let's keep this discussion to what can be done with supported API, not
what can be done to subvert API. As for the camera, there's currently
no supported method for drawing overlays. I believe a feature request
exists for this functionality.
Luke
On Jul 8, 2009, at 8:35 AM, Dave Camp wrote
Due to the dynamic nature of Obj-C, there really isn't a good way for
Apple to detect most private API uses.
Dave
On Jul 8, 2009, at 7:05 AM, Roland King wrote:
Is this the RedLaser app I just found on the store? I can't think
that Apple would approve an app which used a private API.
On
They're probably just drawing a red line on the screen because they
know where the video image should be. =)
Dave
On Jul 8, 2009, at 8:05 AM, Roland King wrote:
Is this the RedLaser app I just found on the store? I can't think
that Apple would approve an app which used a private API.
_
Is this the RedLaser app I just found on the store? I can't think that
Apple would approve an app which used a private API.
On Jul 8, 2009, at 9:56 PM, Luke Hiesterman wrote:
There is no API for that at this time.
Luke
Sent from my iPhone.
On Jul 8, 2009, at 12:00 AM, Mike Manzano
wrote:
There is no API for that at this time.
Luke
Sent from my iPhone.
On Jul 8, 2009, at 12:00 AM, Mike Manzano
wrote:
The RedLaser app overlays a display on the 3GS' video capture
screen, and seems to be able to react to the video in real time. Are
they using public APIs to do this? If so,