On Mar 12, 2012, at 18:57 , Roland King wrote:
> If you really hate that, not sure what you can do. What was your idea for
> subclassing UINavigationController? I didn't instantly see a place to hook in
> without messing with the navigationBar delegate, something the documentation
> tells you
I think it's a pretty common pattern, quite a few of the apps I have on my
phone do something like this, less to force modality, more to make better use
of the limited space for icons on the navigation bar and be contextual. Pages,
Numbers etc do it to some extent. I just tested iPhoto and that
Yeah, I thought of this approach, but it smells funny to me. It doesn't seem
much different from putting the game in a modal sheet, which also strikes me as
wrong.
But maybe that's the right thing to do.
--
Rick
On Mar 12, 2012, at 18:41 , Roland King wrote:
> When the game starts, replace t
When the game starts, replace the back button on the navigation item with your
own 'quit' button, or remove it totally and put a quit button on the
right-hand-side of the navigation bar instead. This can be quite a nice way to
show you are no longer just 'navigating' but you are now in a differe