Re: iOS: preventing popping nav controller

2012-03-12 Thread Rick Mann
On Mar 12, 2012, at 18:57 , Roland King wrote: > If you really hate that, not sure what you can do. What was your idea for > subclassing UINavigationController? I didn't instantly see a place to hook in > without messing with the navigationBar delegate, something the documentation > tells you

Re: iOS: preventing popping nav controller

2012-03-12 Thread Roland King
I think it's a pretty common pattern, quite a few of the apps I have on my phone do something like this, less to force modality, more to make better use of the limited space for icons on the navigation bar and be contextual. Pages, Numbers etc do it to some extent. I just tested iPhoto and that

Re: iOS: preventing popping nav controller

2012-03-12 Thread Rick Mann
Yeah, I thought of this approach, but it smells funny to me. It doesn't seem much different from putting the game in a modal sheet, which also strikes me as wrong. But maybe that's the right thing to do. -- Rick On Mar 12, 2012, at 18:41 , Roland King wrote: > When the game starts, replace t

Re: iOS: preventing popping nav controller

2012-03-12 Thread Roland King
When the game starts, replace the back button on the navigation item with your own 'quit' button, or remove it totally and put a quit button on the right-hand-side of the navigation bar instead. This can be quite a nice way to show you are no longer just 'navigating' but you are now in a differe