Gabe, I wonder if you can manually mess up your pList settings (keep a working
copy) to see if this replicates any of the issues you see.
Cheers from Windhoek,
Alex Zavatone
> On Aug 15, 2023, at 8:24 PM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I can try that , but I would have no idea wh
I can try that , but I would have no idea what to look for.
Is there any known reasons why a toggleFullScreen call might not send the
window to full-screen?
smime.p7s
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Cocoa-dev mailing list (Cocoa-de
> I have tested this on 1, 2 and 3 display systems over a month ago. There
> appears to be a 1/2 hour delay (or so) before it takes over and is full
> screen.
Very strange - how could that be?
> Greetings from the deepest darkest jungles of suburban Windhoek.
Happy safari!
Best regards, Gabr
I would suggest asking your user for a system report or sysdiagnose. It might
glean some details about their environment.
--
Gary
> On Aug 15, 2023, at 3:30 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have one user of my macOS app (under macOS 13.4.1)
> where the app does not want to g
I have tested this on 1, 2 and 3 display systems over a month ago. There
appears to be a 1/2 hour delay (or so) before it takes over and is full screen.
Sorry, I can’t help more at the moment. Greetings from the deepest darkest
jungles of suburban Windhoek.
Alex Zavatone
Sent from my damn p
> Am 13.11.2015 um 14:00 schrieb Andreas Mayer :
>
> It must be something I'm doing; when I try it in split screen, only my half
> will show the grey bar. :-/
>
> Any idea what the problem could be?
Well, it was my fault and in hindsight I guess it should have been obvious.
I'm hiding the tit
On Mar 13, 2015, at 9:16 PM, Ken Thomases wrote:
>
> On Mar 13, 2015, at 4:29 PM, Daryle Walker wrote:
>
>> My main browser window supports full-screen and optimized zoom. In Yosemite,
>> those two functions share the green titlebar button. When I activate
>> full-screen mode, with either the
On Mar 13, 2015, at 4:29 PM, Daryle Walker wrote:
> My main browser window supports full-screen and optimized zoom. In Yosemite,
> those two functions share the green titlebar button. When I activate
> full-screen mode, with either the green button or the menu item, the window
> freezes withou
75% of this code is completely irrelevant, and the one chunk that is relevant
(enterFullScreenMode etc) is supposedly commented out.
--
Seth Willits
On Jul 17, 2013, at 7:38 AM, Tibira Botto wrote:
> Hello guys,
>
> I have a problem. I have an application that is running on a Mac mini
> co
Are you implementing this NSApplicationDelegate method in your app delegate to
handle display changes?
applicationDidChangeScreenParameters
Sent from my iPhone
On 2013/07/18, at 1:41, Tibira Botto wrote:
> My dear,
> is yes. I tried using
>
> [[NSApplication sharedApplication]
> setPres
Hi, Bryan
exactly my problem.
2013/7/17 Bryan Vines
> Hi,
>
> It sounds like you're saying when the screen resolution changes (in this
> case, because the Mac mini detects the display), your application stays at
> whatever resolution the Mac mini defaulted to. So would it be correct to
> say y
On Jul 17, 2013, at 9:41 AM, Tibira Botto wrote:
> My dear,
> is yes. I tried using
>
> [[NSApplication sharedApplication]
> setPresentationOptions: NSApplicationPresentationAutoHideMenuBar
> | NSApplicationPresentationAutoHideDock];
> [[self.appWindow contentView] enterFullScre
Hi,
It sounds like you're saying when the screen resolution changes (in this case,
because the Mac mini detects the display), your application stays at whatever
resolution the Mac mini defaulted to. So would it be correct to say your
application isn't responding to changes in screen resolution?
My dear,
is yes. I tried using
[[NSApplication sharedApplication]
setPresentationOptions: NSApplicationPresentationAutoHideMenuBar
| NSApplicationPresentationAutoHideDock];
[[self.appWindow contentView] enterFullScreenMode: [NSScreen mainScreen
] withOptions: nil];
not over worke
On Jul 17, 2013, at 9:01 AM, Tibira Botto wrote:
> Hello guys,
>
> I have a problem. I have an application that is running on a Mac mini
> connected to a 42 inch television. When the mac mini starts with the TV
> system is perfect in full screen mode. Problem is when the mac mini starts
> alone
On 7 Feb 2009, at 10:32 am, Adam Gerson wrote:
I have a few custom views on my window that have custom drawing in
them that contain some game pieces that move within the views. The
drawing needs to happen at specific x,y,width,height relative to the
window and each other. None of this can be st
On 2/6/09 6:32 PM, Adam Gerson said:
>Is there a way to force the screen resolution to change?
See the various APIs that start with CGDisplay...
--
Sean McBride, B. Eng s...@rogue-research.com
Rogue Research
I got a full screen window working, with a hidden dock and a showing
menubar. Perfect! Thank you to everyone.
I have a few custom views on my window that have custom drawing in
them that contain some game pieces that move within the views. The
drawing needs to happen at specific x,y,width,height r
Adam,
How do you want to do "fullscreen mode"?
Do you want your window/view to take up the entire screen, except for
the menu bar? If so, have you tried to create a borderless window and
resize it using [[NSScreen mainScreen] visibleFrame]?
or...
Do you want your window/view to take up t
On 2/4/09 8:26 PM, Adam Gerson said:
>I am looking to implement a fullscreen window while showing the
>menubar. The consensus is that NSView's enterFullScreenMode is buggy
>and doesn't support showing the menu bar.
True.
>What is the alternative? Are
>there any good examples out there? I have do
On Feb 4, 2009, at 5:26 PM, Adam Gerson wrote:
I am looking to implement a fullscreen window while showing the
menubar. The consensus is that NSView's enterFullScreenMode is buggy
and doesn't support showing the menu bar. What is the alternative? Are
there any good examples out there? I have don
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