Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Saagar Jha
Have you tried assetutil? Run it with assetutil —info [Assets.car] Saagar Jha > On Jan 24, 2018, at 13:24, Alex Zavatone wrote: > > I think I may have asked this before, but is there a tool or command line > available to unpack these assets.car files so that we can inspect what’s > inside? >

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Alex Zavatone
> On Jan 24, 2018, at 3:41 PM, Vince DeMarco wrote: > > There isn't, if you would like one please file a bug with apple requesting > this. > > Vince Done. https://bugreport.apple.com/web/?problemID=36838243 36838243 Please provide a tool or CLI to allow us to unpack an assets.car file. Cre

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Vince DeMarco
There isn't, if you would like one please file a bug with apple requesting this. Vince > On Jan 24, 2018, at 1:24 PM, Alex Zavatone wrote: > > I think I may have asked this before, but is there a tool or command line > available to unpack these assets.car files so that we can inspect what’s >

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Vince DeMarco
Please file a bug with apple, and post the radar number here. Please include a simple test project that shows the nib changes. Vince > On Jan 24, 2018, at 1:23 PM, Dragan Milić wrote: > > On Jan 24, 2018, at 20.56, Jeremy Hughes wrote: > >> Vince has explained why it does matter. >> >> If yo

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Alex Zavatone
Dragan, if you are able to make a build where the .nib is not compressed, you could diff them or simply open them in an editor and see the difference between both? Back when I worked at Macromedia on this prehistoric product known as Director and this other thing known as Shockwave, whenever we

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Alex Zavatone
I think I may have asked this before, but is there a tool or command line available to unpack these assets.car files so that we can inspect what’s inside? Thanks, Alex Zavatone > On Jan 24, 2018, at 1:56 PM, Jeremy Hughes > wrote: > >> On 24 Jan 2018, at 19:46, Dragan Milić wrote: >> >> BTW

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Dragan Milić
On Jan 24, 2018, at 20.56, Jeremy Hughes wrote: > Vince has explained why it does matter. > > If you change the deployment target to 10.13 (which you probably don’t want > to do) the application icons should no longer be duplicated. They’re > currently being duplicated for backwards compatibili

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Jeremy Hughes
> On 24 Jan 2018, at 19:46, Dragan Milić wrote: > > BTW, in both cases (Xcode 9 - 10.13 SDK and Xcode 8 - 10.12 SDK) the > deployment target is macOS 10.11, so I don't think that setting matters. Vince has explained why it does matter. If you change the deployment target to 10.13 (which you pr

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Dragan Milić
On Jan 24, 2018, at 20.03, Jeremy Hughes wrote: > I posted a related question in https://apple-dev.groups.io/g/xcode/ > ("Assets.car is much larger for High Sierra builds”) but I didn’t get much in > the way of a reply. Yeah, my problem is not exactly related. But thanks for the link, I didn't

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Vince DeMarco
Looking at the info. The size is larger because the application icons are now included in the Assets.car file. When you target a newer version of OSX, the icons will NOT be stored as .icns files in the file package but instead they will be in the assets.car file Vince > On Jan 24, 2018, at 1

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Gary L. Wade
I would suggest addressing your concern at https://bugreport.apple.com/ -- Gary L. Wade http://www.garywade.com/ On Jan 24, 2018, at 11:05 AM, Jeremy Hughes wrote: >> I posted a related question in https://apple-dev.groups.io/g/xcode/ >> ("Assets.car is much larger for High Sierra builds”) but

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Jeremy Hughes
> I posted a related question in https://apple-dev.groups.io/g/xcode/ > ("Assets.car is much larger for High Sierra builds”) but I didn’t get much in > the way of a reply. https://apple-dev.groups.io/g/xcode/message/396 > It seems that Assets.car is much larger when it is built with the 10.13 S

Re: Size of compiled NIBs in Xcode 9 (10.13 SDK)

2018-01-24 Thread Jeremy Hughes
I posted a related question in https://apple-dev.groups.io/g/xcode/ ("Assets.car is much larger for High Sierra builds”) but I didn’t get much in the way of a reply. It seems that Assets.car is much larger when it is built with the 10.13 SDK than when it is built with the 10.12 SDK. I don’t kn