Re: Scheduling a selector when a thread completes

2009-04-30 Thread Michael Ash
On Thu, Apr 30, 2009 at 3:31 PM, Ken Tozier wrote: > > On Apr 29, 2009, at 11:48 PM, Michael Ash wrote: > >> Seems like you're adding a lot of complication for what is essentially >> a continually running operation. Instead of that, why not do this? >> >> 1. Spawn a thread. >> 2. Sample files. >>

Re: Scheduling a selector when a thread completes

2009-04-30 Thread Ken Tozier
On Apr 29, 2009, at 11:48 PM, Michael Ash wrote: Seems like you're adding a lot of complication for what is essentially a continually running operation. Instead of that, why not do this? 1. Spawn a thread. 2. Sample files. 3. Sleep. 4. Goto 2. Or, in code: - (void)threadMethod { while(1)

Re: Scheduling a selector when a thread completes

2009-04-29 Thread Michael Ash
On Wed, Apr 29, 2009 at 9:55 PM, wrote: > Hi > > > I wrote a directory scanner application that spawns 4 different threads with > independent rescan intervals and need to repeat the process if and only if a > thread has completed a scan. Basically, for each file type I'm watching, the > proces

Re: Scheduling a selector when a thread completes

2009-04-29 Thread Greg Guerin
2. Wait until the thread completes NSThreadWillExitNotification? -- GG ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)list

Re: Scheduling a selector when a thread completes

2009-04-29 Thread Stephen J. Butler
On Wed, Apr 29, 2009 at 8:55 PM, wrote: > I tried calling NSObject's > > > performSelector:(SEL) aSelector withObject:(id) anArgument afterDelay:( > NSTimeInterval ) delay > > > > But the receiver's " aSelector" method is never getting called. The only > logical place to perform this sched

Re: Scheduling a selector when a thread completes

2009-04-29 Thread Marc Van Olmen
* You could use NSOperationQueue and set the maximumThread count to 1. and make for each of these methods an NSOperation. And then add those 4 operations to your OperationQueue. * But your case is simple so you can easily code this your self by creating an object for each operation you are