On Aug 10, 2010, at 14:00, Michael Ash wrote:
> All operators with floating-point arguments must be performed with
> double precision. However, the C spec operates according to the
> "as-if" rule. The compiler is free to generate ANY code it wishes so
> long as the result is the same "as if" it we
Thanks. When I did the in-Xcode file search, it didn't turn up, so I was
curious.
On Aug 10, 2010, at 14:15:03, Nick Zitzmann wrote:
>
> On Aug 10, 2010, at 3:06 PM, Rick Mann wrote:
>
>> Is available on iOS? (I have code shared among platforms.)
>
> Yes:
>
> % find /Developer/Platforms/iPh
On Aug 10, 2010, at 3:06 PM, Rick Mann wrote:
> Is available on iOS? (I have code shared among platforms.)
Yes:
% find /Developer/Platforms/iPhoneOS.platform -name 'tgmath.h'
[...]
/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/clang/1.5/include/tgmath.h
/Developer/Platforms/iPhoneOS
On Aug 10, 2010, at 2:06 PM, Rick Mann wrote:
> On Aug 10, 2010, at 08:35:43, Kyle Sluder wrote:
>> The correct thing to do is leave the warning enabled and #include .
>
> Is available on iOS? (I have code shared among platforms.)
Yes; it's part of C99.
--
Greg Parker gpar...@apple.com
On Aug 10, 2010, at 08:35:43, Kyle Sluder wrote:
> The correct thing to do is leave the warning enabled and #include .
Is available on iOS? (I have code shared among platforms.)
--
Rick
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On Tue, Aug 10, 2010 at 1:44 PM, Quincey Morris
wrote:
> Excuse me for jumping into this discussion with half a brain, but isn't there
> another consideration?
>
> I was under the impression that C does not have symmetric support for
> 'double' and 'float'. Specifically, I thought that any (a) e
On Aug 10, 2010, at 10:44 AM, Quincey Morris wrote:
> Also, I remember we had a discussion on this list a few months ago concerning
> a warning flag that might have been 'Wshorten-64-to-32' or might have been
> something vaguely similar, where someone from Apple jumped in to say that
> using the
Excuse me for jumping into this discussion with half a brain, but isn't there
another consideration?
I was under the impression that C does not have symmetric support for 'double'
and 'float'. Specifically, I thought that any (a) expression involving floating
point numbers promoted everything t
On Tue, 10 Aug 2010 16:50:17 +0100, Alastair Houghton said:
> seems like a good solution.
Indeed. I wish I knew about that before. :) A pity that Cocoa.h
includes math.h and not tgmath.h.
--
Sean McBride, B. Eng s...
On 10 Aug 2010, at 16:28, Graham Cox wrote:
> If your code is working with CGFloat, then the warning isn't very helpful,
> because by using CGFloat you've elected to use 32-bit precision.
Only on 32-bit. On the 64-bit runtime, CGFloat is a double, not a float, and
therein lies the problem. If
On Tue, Aug 10, 2010 at 8:28 AM, Graham Cox wrote:
> If your code is working with CGFloat, then the warning isn't very helpful,
> because by using CGFloat you've elected to use 32-bit precision. If you want
> 'double', use 'double'. The warning could be useful on 64-bit compiles to
> indicate t
On 11/08/2010, at 1:08 AM, steven Hooley wrote:
> But then e.g. when building 32-bit i still have to cast the return
> value or i get the warning:-
>
> 'implicit conversion shortens 64-bit value into a 32-bit value'
>
> It seems that this warning is my fault because i have added the flag
> -Wsh
But then e.g. when building 32-bit i still have to cast the return
value or i get the warning:-
'implicit conversion shortens 64-bit value into a 32-bit value'
It seems that this warning is my fault because i have added the flag
-Wshorten-64-to-32 which isn't enabled by default so maybe it
should
On 11/08/2010, at 12:12 AM, steven Hooley wrote:
> Because CGFloat is typedef'd to float on 32bit and double on 64bit i
> have to swap between, eg, atan and atanf depending on my build
> settings. I have a framework which is intended to support 32bit and
> 64bit.
Just use atan(). 32-bit floats
You should, I believe, be able to include ('type generic math' - a
C99 addition) instead, and then just 'use' the non-suffixed versions of the
functions. Hidden macro magic is supposed to then make the compiler call the
double or float versions as appropriate for the type used.
Having said th
Yes, sorry - i meant /usr/include/math.h
Because CGFloat is typedef'd to float on 32bit and double on 64bit i
have to swap between, eg, atan and atanf depending on my build
settings. I have a framework which is intended to support 32bit and
64bit.
I thought this may have been a common scenario a
On 10 Aug 2010, at 13:42, steven Hooley wrote:
> Is there a preferred way to use the Math.h functions with CGFloats
> that is 32 and 64 bit safe?
Why would they be unsafe? (They aren't.)
It's possible that using the double versions (the ones without the "f" suffix)
is inefficient in 32-bit mod
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