Re: A couple questions about graphics

2009-06-08 Thread Erik Buck
Announced publicly today: Digital Asset Exchange support. Collada Digital Asset Exchange (.dae) files are a popular way to share 3D models and scenes between applications. Preview now displays these files with OpenGL-powered 3D graphics, so you can zoom and rotate around a 3D scene and play

Re: A couple questions about graphics

2009-06-06 Thread Kevin Cathey
I would be weary about using GLUT for your entire application. While GLUT does provide a quick way to throw up some OpenGL code and it is platform independent, it is not the Cocoa solution. You are going to want to make a custom subclass of NSOpenGLView and then draw your content in that.

RE: A couple questions about graphics

2009-06-06 Thread Erik Buck
I have not used any of these VRML resources, but some may be helpful. I think that Blender can output VRML. SketchUp definitely can. http://www.apple.com/downloads/macosx/imaging_3d/freewrlvrmlx3dviewer.html http://sketchup.google.com/support/bin/answer.py?hl=en&answer=114420 http://www.mac

Re: A couple questions about graphics

2009-06-05 Thread Development
Ok well I've seen a glut example that builds a 3d 'mech' and allows it's movement via the keyboard. So I suppose I'll be learning opengl with a focus on the glut library then. On Jun 5, 2009, at 8:53 PM, Andrew Farmer wrote: On 5 Jun 2009, at 20:46, Mr. George Warner wrote: On Fri, 5 Jun 20

Re: A couple questions about graphics

2009-06-05 Thread Andrew Farmer
On 5 Jun 2009, at 20:46, Mr. George Warner wrote: On Fri, 5 Jun 2009 18:29:52 -0700, Development > wrote: > First, Do I have to learn OpenGL in order to utilize 3d data? I was > hoping maybe there would be a way to use things I have built in > Blender via cocoa some how. Or is it possible to some

re: A couple questions about graphics

2009-06-05 Thread Mr. George Warner
On Fri, 5 Jun 2009 18:29:52 -0700, Development > wrote: > First, Do I have to learn OpenGL in order to utilize 3d data? I was > hoping maybe there would be a way to use things I have built in > Blender via cocoa some how. Or is it possible to some how use a 3d > format of some type in an NSImage o

Re: A couple questions about graphics

2009-06-05 Thread douglas welton
Hi April, In regard to your second question, the answer may be found by having an RTFM moment. Try reading through the aptly named QuickTime Video Effects and Transitions Guide. Try the chapter titled Built-in QuickTime Video Effects. regards, douglas On Jun 5, 2009, at 9:29 PM, Deve