On Mar 12, 2009, at 11:46 AM, McLaughlin, Michael P. wrote:
I have a "global" gFlags variable (unsigned long long) and several
objects
that need a pointer to it. I fill one such pointer, and reinit
gFlags, via
the following code:
if (flags == nil) {
flagPtr *flgH = &flags;
NSData *flgs
I have a "global" gFlags variable (unsigned long long) and several objects
that need a pointer to it. I fill one such pointer, and reinit gFlags, via
the following code:
if (flags == nil) {
flagPtr *flgH = &flags;
NSData *flgsDatum =
[[NSData alloc] initWithBytesNoCopy:flgH length:siz