Mike, Jens,
I created a NSImageView subclass and call [[NSGraphicsContext
currentContext] setImageInterpolation:NSImageInterpolationNone] in
the overridden -drawRect: method just before invoking [super
drawRect:aRect]. It works perfectly!!! I get a clean scaled-up image
with no blurring!
On 4 Mar '08, at 12:02 PM, R.L. Grigg wrote:
Mike, yes that is something we tried but it seems to have no effect
on the blurring.
You have to set the interpolation at the moment the image is being
drawn, i.e. just before the NSImage draw/composite call. You can't do
this using a regular
Mike, yes that is something we tried but it seems to have no effect
on the blurring.
Thx,
Russ
On Mar 4, 2008, at 11:52 AM, Mike Abdullah wrote:
When you draw the image, have you tried doing [[NSGraphicsContext
currentContext] setImageInterpolation: NSImageInterpolationNone] ?
Mike.
On 4
When you draw the image, have you tried doing [[NSGraphicsContext
currentContext] setImageInterpolation: NSImageInterpolationNone] ?
Mike.
On 4 Mar 2008, at 19:13, R.L. Grigg wrote:
I have a series of tiny (32x32) PGM image astronomical IR data in
memory that I display on screen zoomed up t
I have a series of tiny (32x32) PGM image astronomical IR data in
memory that I display on screen zoomed up to 640x640. Right now Im
using a NSImageView and setImageScaling:NSScaleToFit. This works but
some sort of gaussian blur gets applied to the image ruining the
analysis.
Is there a s