On Nov 18, 2008, at 17:53, Nicholas Francis wrote:
I'm creating a borderless NSWindow (that I move around under the
mouse) and call setAlphaValue: 0 on it to make it transparent. Sadly
this makes the window ignore mouse events, so the click activates
whatever app is under the cursor.
Is t
Hi guys. I'm working on the Unity game tool.
I'm trying to make my own eye dropper (user clicks eye dropper icon,
clicks somewhere on screen to sample the color) but are running into
an issue catching the second mouse click.
I'm creating a borderless NSWindow (that I move around under the