Re: Looking for Cocoa Drawing Strategy Advice

2010-05-17 Thread Philip Regan
Thanks for the information! That's actually a bit disappointing to hear about the rulers but I'm glad I asked before I started to really dig in. I'll definitely check out DrawKit for the art. I had no idea that even existed. Cheers -- Philip Regan http://www.oatmealandcoffee.com On May 14, 2

Re: Looking for Cocoa Drawing Strategy Advice

2010-05-14 Thread Graham Cox
On 15/05/2010, at 7:14 AM, Quincey Morris wrote: > In terms of placing these drawing objects within a larger canvas (with > layering, z-ordering, all the other stuff drawing has), you might want to > look into Graham Cox's DrawKit, which designed for this sort of thing. > DrawKit may even have

Re: Looking for Cocoa Drawing Strategy Advice

2010-05-14 Thread Quincey Morris
On May 14, 2010, at 10:41, Philip Regan wrote: > The feature that I'm stuck on sorting on how best to implement is custom > rulers—multiple types of horizontal rulers that can be shown and hidden by > the user together or alone (or none at all), each with their own editable > objects and types

Looking for Cocoa Drawing Strategy Advice

2010-05-14 Thread Philip Regan
Howdy-- I am porting a GUI-based MIDI editor from REALbasic to Cocoa to take advantage of the framework for all sorts of reason (though it seems mainly in an effort to torture myself with programming ;-)). I have the model and controller aspects stragetized, and I have cooked up a core working