Re: LMSetKey[Rep]Thresh

2009-05-18 Thread Christopher Hansen
ubject: Re: LMSetKey[Rep]Thresh On May 14, 2009, at 10:45 AM, Christopher Hansen wrote: > I'm writing a game and I need to set the key and key repeat thresholds in my > Cocoa application. The functions needed to do to this under Carbon > (Events.h) are: > > L

Re: LMSetKey[Rep]Thresh

2009-05-18 Thread Chris Hanson
On May 14, 2009, at 10:45 AM, Christopher Hansen wrote: I'm writing a game and I need to set the key and key repeat thresholds in my Cocoa application. The functions needed to do to this under Carbon (Events.h) are: LMGetKeyThresh LMSetKeyThresh LMGetKeyRepThresh LMSetKeyRepThresh I'm loo

Re: LMSetKey[Rep]Thresh

2009-05-18 Thread Jean-Daniel Dupas
Le 18 mai 09 à 08:27, Eric Schlegel a écrit : On May 17, 2009, at 9:37 PM, Christopher Hansen wrote: First of all, I want to be able to set them, so I primarily need the setters, but I also want the getters because I want to be able to restore the previous values when my app exits or is s

Re: LMSetKey[Rep]Thresh

2009-05-17 Thread Eric Schlegel
On May 17, 2009, at 9:37 PM, Christopher Hansen wrote: First of all, I want to be able to set them, so I primarily need the setters, but I also want the getters because I want to be able to restore the previous values when my app exits or is swapped out. LMSetKeyRepThresh turns into this:

Re: LMSetKey[Rep]Thresh

2009-05-17 Thread Nick Zitzmann
On May 17, 2009, at 10:37 PM, Christopher Hansen wrote: Second, my goal is to move entirely to Cocoa since, as I understand it, support for Carbon is being frozen with the release of Snow Leopard. So, I'm currently in the process of removing all of my Carbon dependencies. Where did you

Re: LMSetKey[Rep]Thresh

2009-05-17 Thread Christopher Hansen
which separates the rendering layer from the application/event handling layer -- to use Cocoa for my rendering. Christopher From: Sean McBride To: Christopher Hansen ; Cocoa-dev@lists.apple.com Sent: Sunday, May 17, 2009 9:40:29 PM Subject: Re: LMSetKey[Rep]Thre

Re: LMSetKey[Rep]Thresh

2009-05-17 Thread Sean McBride
Christopher Hansen (christopher.han...@yahoo.com) on 2009-05-14 1:45 PM said: >I'm writing a game and I need to set the key and key repeat thresholds >in my Cocoa application. The functions needed to do to this under >Carbon (Events.h) are: > >LMGetKeyThresh >LMSetKeyThresh >LMGetKeyRepThresh >LM

LMSetKey[Rep]Thresh

2009-05-14 Thread Christopher Hansen
Hello, I'm writing a game and I need to set the key and key repeat thresholds in my Cocoa application. The functions needed to do to this under Carbon (Events.h) are: LMGetKeyThresh LMSetKeyThresh LMGetKeyRepThresh LMSetKeyRepThresh I'm looking for the Cocoa equivalents. Thank you, Christoph