Re: Flicker Free Drawing

2010-01-08 Thread Alastair Houghton
On 8 Jan 2010, at 21:06, David Blanton wrote: > I guess I just choose Buffered in Window Attributes in IB. Buffered is the default. So by default, you do precisely nothing. You can still achieve flickery drawing if you try hard, of course, but you have to do it deliberately one way or another.

Re: Flicker Free Drawing

2010-01-08 Thread Paul Sanders
Indeed. In fact, all other backing store types are now deprecated. Paul Sanders. - Original Message - From: "David Blanton" To: "cocoa-dev List" Sent: Friday, January 08, 2010 9:06 PM Subject: Re: Flicker Free Drawing I guess I just choose Buffered in Window At

Re: Flicker Free Drawing

2010-01-08 Thread David Blanton
uot; Sent: Friday, January 08, 2010 8:38 PM Subject: Flicker Free Drawing Does NSBackingStoreBuffered guarantee there will be no flicker when drawing? That is, I won't see the content view background drawn, then myview background drawn, then myview whatever I draw into bounds rect ... which

Re: Flicker Free Drawing

2010-01-08 Thread David Blanton
event loop). It is one of the joys of programming on the Mac (compared to Windows). Paul Sanders - Original Message - From: "David Blanton" To: "cocoa-dev List" Sent: Friday, January 08, 2010 8:38 PM Subject: Flicker Free Drawing Does NSBackingStoreBuffered guarantee

Re: Flicker Free Drawing

2010-01-08 Thread Paul Sanders
nt: Friday, January 08, 2010 8:38 PM Subject: Flicker Free Drawing Does NSBackingStoreBuffered guarantee there will be no flicker when drawing? That is, I won't see the content view background drawn, then myview background drawn, then myview whatever I draw into bounds rect ... which

Flicker Free Drawing

2010-01-08 Thread David Blanton
Does NSBackingStoreBuffered guarantee there will be no flicker when drawing? That is, I won't see the content view background drawn, then myview background drawn, then myview whatever I draw into bounds rect ... which would be "flicker, flicker" if I am drawing all through resizing the wi