On 8 Jan 2010, at 21:06, David Blanton wrote:
> I guess I just choose Buffered in Window Attributes in IB.
Buffered is the default. So by default, you do precisely nothing.
You can still achieve flickery drawing if you try hard, of course, but you have
to do it deliberately one way or another.
Indeed. In fact, all other backing store types are now
deprecated.
Paul Sanders.
- Original Message -
From: "David Blanton"
To: "cocoa-dev List"
Sent: Friday, January 08, 2010 9:06 PM
Subject: Re: Flicker Free Drawing
I guess I just choose Buffered in Window At
uot;
Sent: Friday, January 08, 2010 8:38 PM
Subject: Flicker Free Drawing
Does NSBackingStoreBuffered guarantee there will be no flicker
when
drawing?
That is, I won't see the content view background drawn, then
myview
background drawn, then myview whatever I draw into bounds rect
...
which
event loop). It is one of the joys of
programming on the Mac (compared to Windows).
Paul Sanders
- Original Message -
From: "David Blanton"
To: "cocoa-dev List"
Sent: Friday, January 08, 2010 8:38 PM
Subject: Flicker Free Drawing
Does NSBackingStoreBuffered guarantee
nt: Friday, January 08, 2010 8:38 PM
Subject: Flicker Free Drawing
Does NSBackingStoreBuffered guarantee there will be no flicker
when
drawing?
That is, I won't see the content view background drawn, then
myview
background drawn, then myview whatever I draw into bounds rect
...
which
Does NSBackingStoreBuffered guarantee there will be no flicker when
drawing?
That is, I won't see the content view background drawn, then myview
background drawn, then myview whatever I draw into bounds rect ...
which would be "flicker, flicker" if I am drawing all through resizing
the wi